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NFL Street

NFL Street
NFL Street.jpg
Developer(s) EA Tiburon
Players Inc
Online
EA Sports Big
Publisher(s) Electronic Arts
Dolby Surround Pro Logic II
NFLStreet.com
DVD ROM
Platform(s) PlayStation 2
GameCube
Xbox
Release date(s)
  • NA: January 13, 2004
  • EU: January 30, 2004
Genre(s) Sports
Mode(s) Single-player, multiplayer
Review scores
Publication Score
GC PS2 Xbox
EGM 8.5/10 8.5/10 8.5/10
Game Informer 7.75/10 7.75/10 7.75/10
GamePro 4/5 stars 4/5 stars 4/5 stars
Game Revolution B B B
GameSpot 7.8/10 7.9/10 7.8/10
GameSpy 4/5 stars 4/5 stars 4/5 stars
GameZone 8.5/10 9.3/10 8.6/10
IGN 9.1/10 9.2/10 9.2/10
Nintendo Power 4.5/5 N/A N/A
OPM (US) N/A 4.5/5 stars N/A
OXM (US) N/A N/A 8.3/10
The Cincinnati Enquirer 2.5/5 stars 2.5/5 stars 2.5/5 stars
Entertainment Weekly B B B
Aggregate score
Metacritic 81/100 80/100 81/100

NFL Street is an American football video game developed by EA Tiburon and published by Electronic Arts. It was originally released for the PlayStation 2, GameCube and Xbox on January 13, 2004. Barry Sanders of the Detroit Lions, Shannon Sharpe of the Denver Broncos, and Ricky Williams of the Miami Dolphins grace the cover. The game was followed by NFL Street 2 and NFL Street 3.

Similar to the Blitz series, Street is seven-on-seven American football, modeled roughly after its informal variant, street football. NFL Players in the game wear street clothing instead of helmets and uniforms (although the players can wear football jerseys). Like other American Football games, NFL Street has basic football rules, but no fouls and low penalty gameplay, naturally leading to much more intense gameplay than its real-life model. However, to maintain the "IronMan" status, there are no injuries in the game.

One important feature in the game is "style points", which the player can earn by successfully completing style moves (which includes making a huge play or taunting the other team during the game). Enough style points will earn the player a "Gamebreaker", which lasts for the entire drive. The Gamebreaker concept was taken from NBA Street.

An offensive Gamebreaker allows the player to plow through defenders and easily score a touchdown. On defense, it allows the player to easily get through their opponents blockers, cause fumbles, and possibly create a turnover. While difficult, it is possible to cancel a Gamebreaker by stopping your opponent from scoring. Additionally a Gamebreaker may be canceled if the player activates his while his opponent’s is already activated. In this situation, both Gamebreakers are canceled. It is also possible to stop a defensive gamebreaker by running out of bounds.


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