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My Singing Monsters

My Singing Monsters
MySingingMonsters Logo.png
Logo for the first My Singing Monsters game
Creator Big Blue Bubble
Original work Video game series
Print publications
Books
Games
Video games

My Singing Monsters Series

  • My Singing Monsters
  • My Singing Monsters: Dawn of Fire

Spin-offs

  • My Mammott
  • My PomPom
  • Furcorn's Jelly Dreams
  • Jammer Splash
Audio
Original music
  • Plant Island Remix
  • Cold Island Remix
  • Air Island Remix
  • Water Island Remix
  • Earth Island Remix
  • Gold Island Remix
  • Wublin Island Remix
  • Tribal Island Remix
Miscellaneous
Toys
  • Plush Toys
  • T-Shirts
  • Necklaces
  • Cell Phone Cases
Official Website mysingingmonsters.com

My Singing Monsters Series

Spin-offs

My Singing Monsters is a video game franchise created by Canadian computer game developer Big Blue Bubble. The first game of the series was released in September 2012 for Apple iOS. Ports of the game for other touchscreen smartphone operating systems were later released, including versions for Android, Amazon Kindle Fire tablet, Barnes & Noble Nook. The game was also released in the portable console PlayStation Vita The success of the title prompted Big Blue Bubble to create various spin-off apps including My Mammott and My PomPom featuring popular characters from the My Singing Monsters mythos.

In September 2015, the company released the second official game of the series, My Singing Monsters: Dawn of Fire on iOS and Android.

In My Singing Monsters, players collect and breed many different types of monsters, each of which has a unique musical line that is either sung, or played on an instrument. The gameplay environment consists of ten islands, each of which has its own distinct theme. Monsters, even if any of them are muted, generate coins, which can in turn be used to acquire many decorations, remove obstacles, build structures, and buy food for the monsters to level up and make more money. There are also achievements and goals to direct gameplay, with in-game currency as rewards. Diamonds are used to speed up processing products, upgrade certain structures, and for buying uncommon and rare monsters, though common monsters can be bought with coins. Crystals are the Ethereal equivalent of coins, and can be used to purchase buildings and decorations on Ethereal Island, or used to feed monsters on Tribal Island. Many in-game actions earn experience points, which unlock new monsters, structures, upgrades and achievements.

Each monster is unique by its configuration of elements. The most common elements in the game are Earth, Water, Cold, Plant and Air, with availability of each element depending on the island. For example, in Plant Island, there is an absence of the element Air and all monsters associated with it. The common elements can be combined to create less common and more valuable monsters using a Breeding Structure. The Breeding Structure can also create rarer monsters that do not necessarily possess any of the common elements. The rarest elements include the Ethereal elements of Plasma, Shadow, Mech, Crystal, and Poison; the element Legendary for the character Shugabush and related monsters; the element Electricity for the monster Wubbox and the Wublin monsters; and the fire element for the Kayna.


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Wikipedia

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