Mr. Do! | |
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North American Flyer
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Developer(s) | Universal |
Publisher(s) | Universal |
Designer(s) | Kazutoshi Ueda |
Platform(s) | Arcade ports: Apple II, Atari 2600, Atari 8-bit, Coleco Vision, Commodore 64, Game Boy, MSX, Super Famicom/SNES, Tomy Tutor |
Release date(s) |
Arcade
Atari 2600
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Genre(s) | Maze |
Mode(s) | Single Player |
Cabinet | Upright, Cocktail |
Arcade system | Main CPU: Z80 (@ 4 MHz) Sound Chips: 2x SN76496 (@ 4 MHz) |
Display | Raster resolution 192×240 (Vertical) Palette Colors 256 |
Mr. Do! (ミスタードゥ Misutā Du?) is an arcade game created by Universal in 1982. Similar in some ways to Namco's popular Dig Dug title, Mr. Do! was also popular and saw release on a variety of home video game consoles and systems. It is the first game in the Mr. Do series, and was released both as a standalone game and as a conversion kit (released by Taito Corp.) for existing arcade cabinets. It was one of the first arcade games to be released as a conversion kit, and went on to sell 30,000 units in the United States. It was remade in Japan as Neo Mr. Do! (ネオミスタードゥ Neo Misutā Du?). It was also a popular choice on the 1983 video arcade-based game show Starcade.
The object of Mr. Do! is to score as many points as possible by digging tunnels through the ground and collecting cherries. The title character, Mr. Do (a circus clown—except for the original Japanese version of the game, in which he is a snowman), is constantly chased by red monsters resembling small dinosaurs, and the player loses a life if Mr. Do is caught by one. The game is over when the last life is lost.
Cherries are distributed throughout the level in groups of eight. 500 bonus points are awarded if Mr. Do collects eight cherries in a row without stopping. A level is complete when all cherries are removed, all monsters are destroyed, "EXTRA" is spelled, or a diamond is found.