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Dig Dug

Dig Dug
Dig Dug Flyer.png
American arcade flyer for Dig Dug
Developer(s) Namco
Publisher(s)
Composer(s) Yuriko Keino
Platform(s) Arcade, Other
Release date(s)
  • JP: April 19, 1982
  • NA: May 1, 1982
Genre(s) Maze
Mode(s) 1-2 players alternating
Cabinet Upright, cabaret, and cocktail
Arcade system Namco Galaga
CPU 3x ZiLOG Z80 @ 3.072 MHz
Sound 1x Namco WSG @ 3.072 MHz
Display Vertical orientation, Raster, 224 x 288 resolution

Dig Dug (ディグダグ Digu Dagu?) is an arcade game developed and published by Namco in Japan in 1982. It runs on Namco Galaga hardware, and was published outside Japan by Atari, Inc..

Atari also obtained the license for home versions of Dig Dug, and released it for the Atari 2600, Atari 5200, Atari 7800, Intellivision, Apple II, Atari 8-bit family, VIC-20, Commodore 64, IBM PC, and TI-99/4A. Namco ported Dig Dug to the Nintendo Family Computer in 1985.

Gakken made a table top handheld game of Dig Dug in 1982. It was one of a series of 3 flip-top games with VFD screen and magnifying Fresnel lens.

The objective of Dig Dug is to eliminate underground-dwelling monsters by inflating them with an air pump until they explode, or by dropping rocks on them. There are two kinds of enemies in the game: "Pookas" (a race of cute round red monsters, said to be modeled after tomatoes, that wear yellow goggles) and "Fygars" (a race of green dragons that can breathe fire while their wings flash).


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Wikipedia

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