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Mortal Kombat (1992 video game)

Mortal Kombat
Mortal Kombat cover.JPG
Cover artwork for the home versions
Developer(s) Midway
Publisher(s)
Designer(s) Ed Boon
John Tobias
Programmer(s) Ed Boon
Artist(s) John Tobias
John Vogel
Composer(s) Dan Forden
Matt Furniss
Series Mortal Kombat
Platform(s)
Release
Genre(s) Fighting
Mode(s) Up to 2 players
Cabinet Upright
Arcade system Midway Y Unit (Version 1-4)
Midway T Unit (Version 4-5)
Display Raster, horizontal orientation
Aggregate score
Aggregator Score
GameRankings 84.17% (Genesis)
83.33% (SNES)
60% (Sega CD)
Review scores
Publication Score
EGM 8.25/10 (Genesis)
7.25/10 (SNES)
6.25/10 (Sega CD)
GamePro 5/5 (Genesis)
5/5 (SNES)
1/5 (Sega CD)
GamesMaster 81% (Genesis)
81% (SNES)
Nintendo Power 3.875/5 (SNES)
Sinclair User 69% (Arcade)
Mega 82% (Genesis)

Mortal Kombat is an arcade fighting game developed and published by Midway in 1992 as the first title in the Mortal Kombat series. It was subsequently released by Acclaim Entertainment for nearly every home video game platform of the time.

The game introduced many key aspects of the Mortal Kombat series, including the unique five-button control scheme and gory finishing moves. The game focuses on the journey of the monk Liu Kang to save Earth from the evil sorcerer Shang Tsung, ending with their confrontation in the tournament known as Mortal Kombat. Mortal Kombat became a best-selling game and remains one of the most popular fighting games in the genre's history, spawning numerous sequels and spin-offs over the following years and decades, beginning with Mortal Kombat II in 1993, and together with the first sequel was the subject of a successful film adaptation in 1995. However, it also sparked much controversy for its depiction of extreme violence and gore using realistic digitized graphics, resulting in the introduction of age-specific content descriptor ratings for video games.

Mortal Kombat is a fighting game in which players battle opponents in one-on-one matches. The fighter that completely drains the opponent's health bar first wins the round, and the first to win two rounds wins the match. Each round is timed; if both fighters still have health remaining when time runs out, the one with more health wins the round.

Players select one of seven characters. Whereas other fighting games had characters with considerable differences in speed, height, attacks, strength, jumping heights and distances, the playable characters in Mortal Kombat are virtually identical to one another with only minimal differences in their moves' range and speed. The game also distinguished itself from other fighting games of the time with its unique control scheme. The controls consist of five buttons arranged in an "X" pattern: four buttons for high and low punches and kicks with a block button at the center, as well as an eight-way joystick. Attacks can vary depending on the player's distance from the opponent. All player characters have a shared set of attacks performed by holding the joystick in various directions, such as leg sweep and an uppercut; the latter attack knocks the enemy high into the air and causes a large amount of damage.


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