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Morningtide

Lorwyn
Lorwyn's logo.svg
Elf ear/Leaf
Released October 12, 2007
Size 301 Cards (80 rare, 80 uncommon, 121 common, 20 basic lands)
Keywords Champion, Evoke, Clash, Changeling, Hideaway
Mechanics Planeswalker cardtype,
Tribal by Race
Designers Aaron Forsythe (lead), Mark Rosewater, Paul Sottosanti, Brady Dommermuth, Nate Heiss, Andrew Finch
Developers Devin Low (lead), Bill Rose, Matt Place, Henry Stern, Mike Turian, Doug Beyer
Development code Peanut
Expansion code LRW
Third set in the Lorwyn block
Lorwyn Morningtide
Masters Edition Morningtide
Time Spiral Block Shadowmoor Block
Morningtide
Morningtide's Logo.svg
Released February 1, 2008
Size 150 cards (50 rare, 40 uncommon, 60 common)
Keywords Prowl, Reinforce, and Kinship
Mechanics Tribal by Class
Designers Paul Sottosanti (lead), Aaron Forsythe, Erik Lauer, Mark Rosewater, Kenneth Nagle
Developers Mike Turian (lead), Erik Lauer, Henry Stern, Noah Weil
Development code Butter
Expansion code MOR
Third set in the Lorwyn block
Lorwyn Morningtide
Lorwyn Shadowmoor
Time Spiral Block Shadowmoor Block

The Lorwyn block is a Magic: The Gathering expert-level block consisting of two sets: Lorwyn (October 2007). and Morningtide (February 2008). A third set, codenamed "Jelly", was originally planned as part of Lorwyn block, but partway into the design of Lorwyn, that block was changed to a two-set block. Jelly was revealed as Shadowmoor, the first set of a second two-set block. The two blocks were linked through synergy and rotated through the official tournament formats as a single, four-expansion unit. The primary theme of the Lorwyn block is tribalism.

The designers of the set were Aaron Forsythe (lead designer), Mark Rosewater, Paul Sottosanti, Brady Dommermuth, Nate Heiss, and Andrew Finch; the developers of the set were Devin Low (lead developer), Bill Rose, Matt Place, Henry Stern, Mike Turian, and Doug Beyer.

Lorwyn is set in a more traditional fantasy world, inspired by Welsh folklore. The plane is a pastoral world inhabited by several major races: boggarts (goblins), faeries, elves, giants, treefolk, merfolk, elementals (including the flamekin) and kithkin.

Five theme decks have been released as part of the set, one more than the standard four-per-expansion, which had been a long-time trend. The preconstructed theme decks are: "Kithkin Militia" (White), "Merrow Riverways" (White/Blue), "Boggarts' Feast" (Black/Red), "Elvish Predation" (Black/Green), and "Elementals' Path" (White/Blue/Black/Red/Green).

As revealed in an advertisement in the trade publication ICv2 and later confirmed by Mark Rosewater in his column, Morningtide expands upon Lorwyn flavor and theme by focusing on at least five classes (Soldiers, Shamans, Wizards, Warriors, and Rogues) as well as a few minor class-based tribes (Druids, Archers, Knights, Clerics, and Assassins) in addition to the eight races of Lorwyn (Kithkin, Merfolk, Faeries, Elementals [Flamekin and Greater], Goblins, Giants, Treefolk, and Elves). Additionally, three new mechanics were keyworded with this expansion, namely; Prowl, Reinforce, and Kinship.

Four preconstructed theme decks have been released as part of the set. The theme decks are "Battalion" (White/Blue), "Going Rogue" (Blue/Black), "Shamanism" (White/Black/Green), and "Warrior's Code" (Red/Green).


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