Mega Man X8 | |
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PS2 Cover art
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Developer(s) | Capcom Production Studio 1 |
Publisher(s) | Capcom |
Director(s) | Eiro Shirahama |
Designer(s) | Hiroyuki Yamato |
Artist(s) | Tatsuya Yoshikawa |
Writer(s) | Makoto Ikehara Kohsuke Nasu |
Composer(s) | Yuko Komiyama Naoto Tanaka Shinya Okada |
Platform(s) | PlayStation 2, Microsoft Windows, PlayStation Network |
Release date(s) |
PlayStation 2
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Genre(s) | Action, platform |
Mode(s) | Single-player |
Aggregate scores | |
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Aggregator | Score |
GameRankings | 69% |
Metacritic | 68/100 |
Review scores | |
Publication | Score |
EGM | 6.7 out of 10 |
Famitsu | 30 out of 40 |
G4 | |
Game Informer | 8.3 out of 10 |
GameSpot | 6.3 out of 10 |
GameSpy | |
IGN | 7.3 out of 10 |
Mega Man X8, known as Rockman X8 (ロックマンX8?) in Japan, is a video game developed by Capcom for the Sony PlayStation 2 console. It is the eighth and, to date, final game in the Mega Man X series (excluding spin-offs and remakes). It was first released in North America on December 7, 2004. The PS2 version, as well as a PC iteration, were released in Japan and Europe the following year. On December 16 2015, it was released on PlayStation Network in Japan.
The plot of Mega Man X8 focuses on the abduction of a next-generation "Reploid" from the construction site of a space elevator, and the subsequent pursuit of his captors. During the course of game play the motivations of these captors comes into focus, and it is up to the heroes, led by Mega Man X, to stop them. The gameplay of Mega Man X8 is similar to the other games in the series, in which the player must complete a series of stages. Defeating their bosses will earn that player character its special weapon.
Although Mega Man X8 uses 3D graphics like Mega Man X7, the development team chose not to opt for 3D gameplay, instead opting for 2.5D gameplay. The game was met with a positive critical reception.
The story is set during the late 21XX. The Reploid rebellions across the past years continue, seemingly with no possible solution. To escape these troubles, mankind has begun the next generation of research and development by constructing an orbital elevator able to take equipment and handwork to the moon which they seek to colonize. This operation is labeled as the "Jakob Project", with the orbital elevator bearing its name, and a Reploid named Lumine is placed in charge of the project. As another part of the project, an advanced generation of Reploids is dispatched to the moon surface in order to work on the project. These New Generation Reploids are able to use DNA data to change their shapes. They are the perfect workers because they can change their shape according to a task, and have subroutines built in to prevent them from going Maverick. (In Mega Man X7, it was revealed that Axl is the first of his kind, a prototype next-generation Reploid.)