Mega Man Battle Network 5 | |
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North American Mega Man Battle Network 5: Double Team DS box art
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Developer(s) | Capcom Production Studio 2 |
Publisher(s) | Capcom |
Distributor(s) | |
Producer(s) | Keiji Inafune |
Designer(s) | Masahiro Yasuma Kohei Ozaki Teruhiro Shimogawa |
Artist(s) | Shinsuke Komaki Keisuke Mizuno |
Writer(s) | Masakazu Eguchi Tsukasa Takenaka |
Composer(s) |
Akari Kaida (GBA) Mitsuhiko Takano (DS) Seiko Kobuchi (DS) Yoshino Aoki (DS) |
Series | Mega Man Battle Network |
Platform(s) | Game Boy Advance, Nintendo DS |
Release |
Game Boy Advance
Wii U Virtual Console
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Genre(s) | Real-time tactical role-playing |
Mode(s) | Single-player, multiplayer |
Aggregate scores | |
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Aggregator | Score |
GameRankings | 69% (ProtoMan) 66% (Colonel) 70% (Double Team) |
Metacritic | 67/100 (ProtoMan) 66/100 (Colonel) 68/100 (Double Team) |
Review scores | |
Publication | Score |
Famitsu | 36/40 (GBA) 31/40 (DS) |
Game Informer | 7/10 (GBA) 7.8/10 (DS) |
GameSpot | 7.1/10 (GBA) 7.5/10 (DS) |
GameSpy |
(GBA) (DS) |
IGN | 6.5/10 (GBA) 6.5/10 (DS) |
Nintendo Power | 6.5/10 (GBA) 7/10 (DS) |
Mega Man Battle Network 5, known as Rockman EXE 5 (ロックマンエグゼ5 Rokkuman Eguze Faibu?) in Japan, is a video game developed by Capcom for the Game Boy Advance (GBA) and Nintendo DS handheld game consoles. It is the fifth game in the Mega Man Battle Network series, and the first Mega Man game to be released on the Nintendo DS. Battle Network 5 comes in three different versions: Team ProtoMan (Team of Blues (チーム オブ ブルース Chīmu Obu Burūsu?)) and Team Colonel (Team of Colonel (チーム オブ カーネル Chīmu Obu Kāneru?)), both for the Game Boy Advance, which have similar gameplay but slightly different supporting characters and stories, and Mega Man Battle Network 5: Double Team DS, Rockman EXE 5 DS: Twin Leaders (ロックマンエグゼ5DS ツインリーダーズ Rokkuman Eguze Faibu Dī Esu Tsuin Rīdāzu?) in Japan, for the Nintendo DS, which includes the content from both games as well as extra content.