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Mega Man 8

Mega Man 8
Mega Man 8 Coverart.jpg
North American boxart
Developer(s) Capcom
Publisher(s) Capcom
Director(s) Hayato Kaji
Producer(s) Keiji Inafune
Yoshinori Takenaka
Designer(s) Yuichi Kanemori
Kazuki Matsue
Ryota Ito
Artist(s) Hideki Ishikawa
Shinsuke Komaki
Composer(s) Shusaku Uchiyama
Series Mega Man
Platform(s) PlayStation, Sega Saturn
Release date(s) PlayStation
  • JP: December 17, 1996
  • NA: February 28, 1997
  • PAL: February 28, 1997
Sega Saturn
  • JP: January 17, 1997
  • NA: February 27, 1997
Genre(s) Action / Platform
Mode(s) Single-player
Review scores
Publication Score
CVG PS: 3/5 stars
EGM SAT: 8.5/10
Famitsu 28/40
GameFan PS: 86/100
Game Informer PS: 7/10
GamePro PS: 4/5 stars
Game Revolution SAT: B
GameSpot PS: 6.3/10
SAT: 6.0/10
IGN PS: 6/10
PSM PS: 4/5 stars
Next Generation PS: 2/5 stars
Ultra Game Players PS: 8.1/10

Mega Man 8, known as Rockman 8: Metal Heroes (ロックマン8 メタルヒーローズ Rokkuman Eito Metaru Hīrōzu?) in Japan, is a action-platform video game released by Capcom. It is the eighth installment in original Mega Man series, and was originally released in Japan on the PlayStation in 1996. The following year, Mega Man 8 saw a release on the Sega Saturn and was localized for both consoles in North America and the PlayStation alone in PAL regions. Upon its release, Capcom reached the franchise's tenth anniversary. Mega Man 8 is the first game in the series made available on 32-bit consoles.

The plot begins as the robotic hero Mega Man is called to investigate a mysterious energy reading coming from a recent meteor crash on an island. Mega Man discovers that his nemesis Dr. Wily has beaten him there and immediately retreats with the energy source. Mega Man is charged with stopping Wily's evil plans to use the energy, as well as discover the purpose of a mysterious, alien robot found at the crash site. Along with new animated full-motion videos (FMVs) and voice acting, Mega Man 8 features improved graphics and sound when compared to previous iterations in the series. Aside from a few minor conventions, the game utilizes the same 2D side-scrolling and platforming formula established by its predecessors on the Nintendo Entertainment System and Super Nintendo Entertainment Systems.


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