MediEvil: Resurrection | |
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European cover art
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Developer(s) | SCE Cambridge Studio |
Publisher(s) | Sony Computer Entertainment |
Producer(s) | Piers Jackson |
Designer(s) | Dominic Cahalin |
Artist(s) | Mitch Phillips |
Writer(s) | Patrick McCarthy Martin Pond Dominic Cahalin |
Composer(s) |
Andrew Barnabas Paul Arnold |
Series | MediEvil |
Platform(s) | PlayStation Portable, PlayStation Network |
Release date(s) |
PlayStation Portable
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Genre(s) | Action-adventure game, hack and slash |
Mode(s) | Single-player, multiplayer |
Aggregate scores | |
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Aggregator | Score |
GameRankings | 69% |
Metacritic | 66/100 |
Review scores | |
Publication | Score |
Eurogamer | 4/10 |
GameSpot | 6.1/10 |
GameSpy | |
IGN | 7.3/10 |
MediEvil: Resurrection is a 2005 gothic action-adventure video game developed by SCE Cambridge Studio and published by Sony Computer Entertainment for the PlayStation Portable. It is a re-imagining of the first instalment in the series, MediEvil. It was first released as a launch title on 1 September 2005 in Europe and 13 September 2005 in North America. It was also re-released for the PlayStation Network in 2008. The game is set in the medieval Kingdom of Gallowmere and centres around the charlatan protagonist, Sir Daniel Fortesque, as he makes an attempt to stop antagonist Zarok's invasion of the kingdom whilst simultaneously redeeming himself. The game also features a variety of voice talents, including Tom Baker as the narrator and the Grim Reaper.
Development of the game began in 2003 with the original intention of releasing the game for the PlayStation 2. Sony Computer Entertainment Europe commissioned SCE Cambridge Studio to develop a launch title for the PlayStation Portable. Due to time constraints, the Cambridge studio was given only a year to develop the game, thus they decided to remake the original MediEvil. The game was met with mixed reviews upon release, with critics mainly praising the game's humour, voice talent and graphics but was criticised for lack of innovation and cumbersome camera controls.
Gameplay is similar to that of the original game in which players control Sir Daniel Fortesque as he travels through Gallowmere to stop the evil Zarok. Dan can utilise a variety of weapons, including close range weapons such as swords and axes to long ranged weapons such as throwing knives and crossbows. If Dan defeats enough enemies to collect the Chalice of Souls hidden throughout each level, he will be able to travel to the Hall of Heroes, where a legendary hero rewards him by giving him a new weapon or other helpful items. Dan possesses a single life bar throughout the game, which can be sustained by collecting Life Bottles throughout the game which can be replenished by energy vials and Life Fountains. The remastered version also includes some exclusive arcade-style minigames which can also be played over online multiplayer.