*** Welcome to piglix ***

Mario Party 5

Mario Party 5
Mario Party 5 Box Art.JPG
North American box art
Developer(s) Hudson Soft
Publisher(s) Nintendo
Director(s) Kenji Kikuchi
Producer(s) Hiroshi Sato
Atsushi Ikeda
Designer(s) Shinichi Nakata
Composer(s) Aya Tanaka
Series Mario Party
Platform(s) GameCube
Release
  • NA: November 10, 2003
  • JP: November 28, 2003
  • PAL: December 5, 2003
Genre(s) Party
Mode(s) Single-player, Multiplayer
Aggregate score
Aggregator Score
Metacritic 69 out of 100
Review scores
Publication Score
Edge 5 out of 10
EGM 8 out of 10
Eurogamer 5 out of 10
Game Informer 2.25 out of 10
GamePro 3.5/5 stars
Game Revolution C
GameSpot 6.9 out of 10
GameSpy 3/5 stars
IGN 7.9 out of 10
Nintendo Power 4.2 out of 5

Mario Party 5 (Japanese: マリオパーティ5 Hepburn: Mario Pāti Faibu?) is a party video game developed by Hudson Soft and published by Nintendo. It is the second game in the Mario Party series for Nintendo GameCube. It was released in North America on November 10, 2003; in Japan on November 28, 2003; and in Europe and Australia on December 5, 2003. Mario Party 5 is the fifth installment in the Mario Party series.

The game is set in the fictional world of the Dream Depot, consisting of seven game boards. The single-player "Story" mode involves the player winning multiple games against the Koopa Kids to prevent Bowser from conquering the Dream Depot. The main multiplayer game mode consists of four characters from Mario series playing a board game, with each board having a set theme. The game also features several minigames, which are played after every set of turns. Mario Party 5 introduces the "Super Duel" mode to the franchise, which requires players to assemble and control custom made battle vehicles which can be used in combat against other machines. The game features ten playable characters, with playable debuts to the series from Toad, Boo, and Koopa Kid.

Mario Party 5 received "average" reviews by the media; reviewers enjoyed the new minigames of the series, although a perceived lack of originality was criticized. The game became part of the Nintendo Player's Choice label in 2004, and won the Console Children's Award at the 2004 Interactive Achievement Awards.


...
Wikipedia

...