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Mario Artist

Mario Artist
Genres Graphics suite
Developers Nintendo EAD
Nichimen Graphics
Software Creations
Publishers Nintendo
Original release
  • JP: December 11, 1999

Mario Artist is a suite of four interoperable Nintendo 64 software titles, developed as flagship software for the 64DD peripheral's unique multimedia and Internet capabilities. A bundle of the 64DD unit, software plus hardware accessories, and an Internet service subscription package was released in Japan starting in December 1999.

Development was managed by Nintendo Entertainment Analysis and Development, in conjunction with two other development companies: Polygon Studio was developed by the professional 3D graphics software developer, Nichimen Graphics; and Paint Studio was developed by Software Creations of the UK.

Titled Mario Paint 64 in development,Paint Studio was conceived as the sequel to Mario Paint (1992) for the Super Nintendo Entertainment System, and IGN called Talent Studio the 64DD's "killer app".

Mario Artist: Paint Studio, released on December 11, 1999, is a Mario-themed paint program. The user has a variety of brush sizes, textures, and stamps, with which to paint, draw, spray, sketch, and animate. The stock Nintendo-themed graphics include Rare's Nintendo 64 characters and all 151 Red- and Blue-era Pokémon. Previously titled Mario Paint 64 in development,Paint Studio has been described as the "direct follow-up" and "spiritual successor" to the Super Nintendo Entertainment System's Mario Paint, and as akin to an Adobe Photoshop for kids.

Originally titled Creator, then Mario Paint 64, then Picture Maker, and then Mario Artist & Camera, the software was commissioned by Nintendo from UK game studio Software Creations. Starting on June 1, 1995, the original ambition of Creator was to design what the studio described as "a sequel to Mario Paint in 3D for the N64", including audio functionality which was later split out into Sound Studio (also known as Sound Maker) and then canceled. The developer described the project's goals as bearing political turmoil between Nintendo's American and Japanese headquarters, resulting in the shedding and refocusing of much functionality over time. Ultimately bundled with the Nintendo 64 Mouse, it is one of the two 64DD launch titles on December 11, 1999. Utilizing the Nintendo 64 Capture Cartridge, the user can import images and movies from any NTSC video source such as video tape or a video camera. The Japanese version of the Game Boy Camera can be utilized via the Transfer Pak. The studio features a unique four player drawing mode. Minigames include a fly swatting game reminiscent of that in Mario Paint, and a game reminiscent of Pokémon Snap.


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