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Mario Paint

Mario Paint
Mario paint box.jpg
North American box art
Developer(s) Nintendo R&D1
Intelligent Systems
Publisher(s) Nintendo
Director(s) Hirofumi Matsuoka
Producer(s) Gunpei Yokoi
Programmer(s) Noriaki Teramoto
Kenji Imai
Kenji Nakamura
Genji Kubota
Artist(s) Hirofumi Matsuoka
Composer(s) Hirokazu Tanaka
Ryoji Yoshitomi
Kazumi Totaka
Series Mario
Platform(s) Super NES
Release
  • JP: July 14, 1992
  • NA: August 1, 1992
  • EU: December 10, 1992
Genre(s) Art tool
Mode(s) Single-player
Review score
Publication Score
AllGame 5/5 stars

Mario Paint (Japanese: マリオペイント Hepburn: Mario Peinto?) is a video game released in 1992 by Nintendo for use with the Super NES. It is packaged with the Super NES Mouse peripheral.

Aside from being a basic drawing utility, Mario Paint allows the user to make custom stamps pixel-by-pixel. Several publications, such as Nintendo Power, released guides on how to create iconic Nintendo related stamps for use within Mario Paint. In addition to just creating static pictures, a user can make simple looping animations which can then be set to music created in the music generator. These animations painted by the user can only be viewed on a television screen, and while instructions were provided to users on how to record these to a video cassette recorder, there is no other way to export any of the work done in Mario Paint.

In addition, the standard features include 60 different textures and patterns, 75 different stamps, 15 customizable stamps, and 9 different special eraser transition effects between scenes.

Mario Paint contains a fly-swatting mini-game, Gnat Attack, which is a fast-paced action game that takes full advantage of the mouse peripheral. The player controls a gloved hand (similar to the one seen on the title screen) holding a flyswatter, which must swat flying insects on the screen, before the insect stings the player's hand in one way or another. There are three levels, each with 100 insects and a boss. When you defeat the last boss it takes you back to level one and adds a small icon in the top left corner of the screen. There is no final level or reward, as the game will loop endlessly.


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