Samurai Warriors | |
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Developer(s) | Omega Force |
Publisher(s) | Koei |
Distributor(s) | Electronic Arts |
Director(s) | Hisashi Koinuma |
Designer(s) | Kazuhiro Echigoya |
Series | Samurai Warriors |
Platform(s) | PlayStation 2, Xbox |
Release date(s) |
PlayStation 2 Xbox
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Genre(s) | Action hack and slash |
Mode(s) | Single-player, multiplayer |
Samurai Warriors: Xtreme Legends |
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Developer(s) | Omega Force |
Publisher(s) | Koei |
Series | Samurai Warriors |
Platform(s) | PlayStation 2 |
Release date(s) | |
Genre(s) | Action |
Samurai Warriors: State of War |
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Developer(s) | Omega Force |
Publisher(s) | Koei |
Series | Samurai Warriors |
Platform(s) | PlayStation Portable |
Release date(s) | |
Genre(s) | Action |
Review scores | ||
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Publication | Score | |
PS2 | Xbox | |
Edge | 5/10 | N/A |
EGM | 7/10 | N/A |
Eurogamer | N/A | 7/10 |
Famitsu | 34/40 | N/A |
Game Informer | 7.5/10 | 7.5/10 |
GamePro | ![]() ![]() ![]() ![]() ![]() |
N/A |
Game Revolution | C+ | N/A |
GameSpot | 7.3/10 | 7.3/10 |
GameSpy | ![]() ![]() ![]() ![]() ![]() |
N/A |
GameZone | 8.7/10 | 8.2/10 |
IGN | 8.5/10 | 7.4/10 |
OPM (US) | ![]() ![]() ![]() ![]() ![]() |
N/A |
OXM (US) | N/A | 7.5/10 |
X-Play | N/A | ![]() ![]() ![]() ![]() ![]() |
Playboy | 63% | N/A |
Aggregate scores | ||
GameRankings | 73.36% | 71.38% |
Metacritic | 73/100 | 71/100 |
Aggregate scores | |
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Aggregator | Score |
GameRankings | 71.89% |
Metacritic | 72/100 |
Review scores | |
Publication | Score |
Famitsu | 34/40 |
Game Informer | 6.75/10 |
GameSpot | 7.2/10 |
GameSpy | ![]() ![]() ![]() ![]() ![]() |
GameZone | 7.9/10 |
IGN | 7.5/10 |
OPM (US) | ![]() ![]() ![]() ![]() ![]() |
Aggregate scores | |
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Aggregator | Score |
GameRankings | 65.27% |
Metacritic | 64/100 |
Review scores | |
Publication | Score |
Eurogamer | 6/10 |
Game Informer | 7/10 |
GamePro | ![]() ![]() ![]() ![]() ![]() |
GameSpot | 6.5/10 |
GameSpy | ![]() ![]() ![]() ![]() ![]() |
GamesRadar | ![]() ![]() ![]() ![]() ![]() |
GameZone | 6.9/10 |
IGN | 5.8/10 |
OPM (US) | ![]() ![]() ![]() ![]() ![]() |
X-Play | ![]() ![]() ![]() ![]() ![]() |
Samurai Warriors (戦国無双 Sengoku Musō?, Sengoku Musou in Japan, lit. Unrivaled Warring States) is the first title in the series of hack and slash video games created by Koei's Omega Force team based loosely around the Sengoku ("Warring States") period of Japanese history and it is a sister series of the Dynasty Warriors series, released for the PlayStation 2 and Xbox in 2004. A port of this game called Samurai Warriors: State of War has been released for the PlayStation Portable, which includes additional multiplayer features.
In the basic gameplay of Samurai Warriors, the player takes the role of a single officer in battle and must fend off hordes of enemy soldiers and defeat the enemy commander. The player has at their disposal a range of combo attacks and crowd-clearing special moves known as Musou attacks. The variety of attacks available increase as the character increases in level and gains new weapons.
Musou attacks can only be performed when the character's Musou gauge has filled up, which does so gradually when the player inflicts or receives damage. Additionally, if the player is low on health or possess a special skill, they can use their special True Musou attack which causes elemental damage in addition to normal damage as well as adds on a trio of attacks that cleans up the final few enemies in the vicinity. One difference between Samurai Warriors and Dynasty Warriors is the ability to perform free-style combo attacks during Musou attack mode, during which the game enters bullet-time; common soldiers move very slowly, however officers are unaffected. Other abilities that Samurai characters have over the Dynasty series include the ability to perform a roll to dodge attacks, and deflect incoming arrows with their weapon.