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Lightning Returns: Final Fantasy XIII

Lightning Returns: Final Fantasy XIII
Lightning Returns Final Fantasy XIII Cover Art.png
Developer(s) Square Enix 1st Production Department
Publisher(s) Square Enix
Director(s) Motomu Toriyama
Producer(s) Yoshinori Kitase
Designer(s) Yuji Abe
Programmer(s) Naoki Hamaguchi
Artist(s) Isamu Kamikokuryo
Writer(s) Daisuke Watanabe
Composer(s)
Series
Engine Crystal Tools
Platform(s)
Release date(s)
  • PlayStation 3, Xbox 360
    • JP: November 21, 2013
    • NA: February 11, 2014
    • AU: February 13, 2014
    • EU: February 14, 2014
  • Microsoft Windows
    • WW: December 10, 2015
  • iOS & Android
    • JP: February 17, 2016
Genre(s) Action role-playing
Mode(s) Single-player
Aggregate scores
Aggregator Score
GameRankings X360: 72% (16 reviews)
PS3: 66% (40 reviews)
Metacritic X360: 69/100 (21 reviews)
PC: 68/100 (5 reviews)
PS3: 66/100 (62 reviews)
Review scores
Publication Score
Destructoid 7.5/10
Edge 6/10
Eurogamer 8/10
Famitsu 37/40
Game Informer 7/10
GameSpot 5/10
IGN 7/10
OPM (UK) 6/10

Lightning Returns: Final Fantasy XIII (ライトニング リターンズ ファイナルファンタジーXIII Raitoningu Ritānzu: Fainaru Fantajī Sātīn?) is an action role-playing video game developed and published by Square Enix for the PlayStation 3 and Xbox 360. It was released in November 2013 for Japan and February 2014 for North America, Australia and Europe. A port to Microsoft Windows through Steam was released in December 2015 followed by iOS and Android in Japan on February 17, 2016. The game is a direct sequel to Final Fantasy XIII-2, concludes the storyline of Final Fantasy XIII, and forms part of the Fabula Nova Crystallis subseries. Lightning Returns employs a highly revamped version of the gameplay system from the previous two games, with an action-oriented battle system, the ability to customize the player character's outfits, and a time limit the player must extend by completing story missions and side quests.

The game's story takes place five hundred years after the previous game's ending. Lightning, the main protagonist of the first game and a key character in the second, awakes from a self-imposed hibernation 13 days before the world's end, and is chosen by the deity Bhunivelze to save the people of the dying world, including former friends and allies who have developed heavy emotional burdens. As she travels, she learns the full truth behind both the world's fate and Bhunivelze's true agenda.


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