Lifeline | |
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Developer(s) | Sony Computer Entertainment Inc |
Publisher(s) |
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Director(s) | Manabu Nishizawa |
Producer(s) | Yasuhide Kobayashi Takafumi Fujisawa |
Designer(s) | Manabu Nishizawa |
Programmer(s) | Takayuki Wakimura |
Artist(s) | Taku Nakamura Benimaru Watari |
Composer(s) | Shingo Okumura |
Platform(s) | PlayStation 2 |
Release date(s) | |
Genre(s) | Adventure game, survival horror |
Mode(s) | Single player |
Aggregate score | |
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Aggregator | Score |
Metacritic | 61/100 |
Review scores | |
Publication | Score |
Edge | 4/10 |
EGM | 4.33/10 |
Game Informer | 8.75/10 |
GamePro | |
GameSpot | 6.5/10 |
GameSpy | |
GameZone | 6/10 |
IGN | 6.8/10 |
OPM (US) | |
X-Play | |
The Cincinnati Enquirer |
Lifeline, released in Japan as Operator's Side (オペレーターズサイド Operētāzu Saido?), is a video game released by SCEI and Konami for the PlayStation 2.
Its defining aspect is that the player controls the game entirely by using a microphone to speak commands to on-screen characters. These commands are interpreted by the game via speech recognition. It is generally regarded by game reviewers as average, although its innovation has caused it to become a cult classic among fans.
The game sold well enough to become one of the PS2 Greatest Hits, with the lower-priced version released on September 25, 2003 in Japan. Both versions in Japan included the option to purchase the USB headset packaged with the game. The North American release did not offer this bundle.
In the near future (year 2029), the player is placed in the shoes of a young man who has attended a Christmas party in a newly developed hotel set in a Space Station. As the festivities proceed, problems arise with horrific monsters running rampant across the Space Station. Most of the inhabitants are slaughtered and devoured, with the player forcibly trapped in the Space Station's main control center and separated from his girlfriend, Naomi (Sayaka in the Japanese version). Elsewhere in the monster-infested hotel, a cocktail waitress named Rio Hohenheim (voiced by Mariko Suzuki in the Japanese version and Kristen Miller in the English version) has been locked in a detention cell for her own safety during the massive assault.
The player (referred to as the operator) has access to all Space Station mechanics via the control room and is able to observe everything in the area via cameras placed around the station. Noticing Rio as she attempts to contact the monitor room, the player establishes contact through her headset, and assists her through the perils of the horrendous station, as well as to discover the mystery behind the threat.