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Konami Krazy Racers

Konami Krazy Racers
Konami Krazy Racers box.jpg
Konami Krazy Racers box art featuring eight playable characters. From left to right:Takosuke, Nyami, Goemon, Dracula, Power Pro-kun, Pastel, Cyborg Ninja, and Moai.
Developer(s) KCEK
Publisher(s) Konami
Director(s) Toyokazu Nonaka
Platform(s) Game Boy Advance, iOS,Android, Wii U Virtual Console
Release date(s) Game Boy Advance:
  • JP: March 21, 2001
  • NA: June 11, 2001
  • PAL: June 22, 2001
iOS:
  • NA: August 31, 2009
Android:
  • NA: August 17, 2011
Wii U's Virtual Console:
  • EU: October 15, 2015
  • NA: November 26, 2015
  • JP: February 3, 2016
Genre(s) Racing game
Mode(s) Single player, multiplayer
Review scores
Publication Score
GBA iOS
AllGame 4/5 stars N/A
Edge 6/10 N/A
EGM 8.67/10 N/A
Eurogamer 8/10 N/A
Game Informer 7/10 N/A
GamePro 3/5 stars N/A
GameSpot 8.1/10 N/A
GameSpy 82% N/A
IGN 8/10 N/A
Nintendo Power 3.5/5 stars N/A
Nintendo World Report 9/10 N/A
Aggregate scores
GameRankings 81% 73%
Metacritic 78/100 N/A

Konami Krazy Racers (Konami Wai Wai Racing Advance in Japan; Krazy Kart Racing for mobile) is a kart racing video game published and developed by Konami for the Game Boy Advance handheld video game console, iOS and Android. It was first released in Japan, and was later released in North America and some PAL regions. It was also re-released for Wii U Virtual Console on October 15, 2015 in Europe. It was a launch game for the system. Konami Krazy Racers makes use of a variety of characters and concepts from several of Konami's franchises, including Castlevania, Metal Gear, and Gradius. It plays similarly to the Mario Kart series, with eight characters per circuit and offensive/defensive items placed at predetermined points in the tracks.

Konami Krazy Racers received mostly positive reviews.

Konami Krazy Racers plays similarly to other kart racing games, most notably Mario Kart Super Circuit. Each race begins at the starting line, where eight racers are lined up in certain positions. Each of the seven computers are placed in the closest seven positions to the starting line, but the player character always starts a circuit in eighth place. This placement may change in the next race of the circuit depending on how well the racers do. If the player places first, he or she will be in the first position, as the placement in the following races is based on how the racers did in the previous race. The race is seen from behind the player, and uses Mode 7 effects to simulate the three dimensions. A timer will count down to indicate the beginning of the race, and the player must hold down a button to accelerate at the beginning. The player can pick up coins off of the track which may be spent on items in a shop, and depending on the character the player controls, he or she may try to cause another player to spin-out. The player may use other buttons to do such actions as jump and brake, which aides in maneuverability.


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