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Kingdom Hearts 2

Kingdom Hearts II
Kingdom Hearts II (PS2).jpg
North American cover art, featuring the characters Sora, Donald Duck, Goofy, King Mickey, Riku, Kairi, Roxas and DiZ
Developer(s) Square Enix Product Development Division 1
Publisher(s) Square Enix
Distributor(s) Disney Interactive Studios
Director(s) Tetsuya Nomura
Producer(s) Shinji Hashimoto
Yoshinori Kitase
Programmer(s) Hiroshi Harata
Kentaro Yasui
Artist(s) Takayuki Odachi
Writer(s) Kazushige Nojima
Composer(s) Yoko Shimomura
Series Kingdom Hearts
Platform(s) PlayStation 2
Release date(s)
  • JP: December 22, 2005
  • NA: March 28, 2006
  • AU: September 28, 2006
  • EU: September 29, 2006
  • JP: March 29, 2007 (Final Mix)
Genre(s) Action role-playing
Mode(s) Single-player
Aggregate score
Aggregator Score
Metacritic 87/100
Review scores
Publication Score
1UP.com A+
Eurogamer 8/10
Famitsu 39/40
Game Informer 9/10
GamePro 4.5/5 stars
GameSpot 8.7/10
IGN 7.6/10
Awards
Publication Award
Satellite Award Outstanding Game Based on Existing Medium
Famitsu Game of the Year
Electronic Gaming Monthly Best Sequel
G4 Best Voice Over, Best Soundtrack

Kingdom Hearts II (Japanese: キングダムハーツII Hepburn: Kingudamu Hātsu Tsū?) is an action role-playing game developed and published by Square Enix in 2005 for the PlayStation 2 video game console. The game is a sequel to Kingdom Hearts, which combined Disney and Square elements into an action role-playing game, though it is somewhat darker in tone than its predecessor. The game's popularity has resulted in a novel and manga series based upon it and an international version called Kingdom Hearts II Final Mix, released in March 2007.

Kingdom Hearts II is the third game in the Kingdom Hearts series. It picks up one year after the events of Kingdom Hearts: Chain of Memories.Sora, the protagonist of the first two games, returns to search for his lost friends. Like the previous games, Kingdom Hearts II features a large cast of characters from Disney films and Final Fantasy games. Organization XIII, a group introduced in Chain of Memories, also reappears to impede Sora's progress.

The game was well-received and earned year-end awards from numerous video gaming websites. In Japan, it shipped more than one million copies within a week of its release. One month after its North American release, it had sold over one million copies and was the second best-selling game of 2006. By March 31, 2007, the game had shipped over 4 million copies worldwide.


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