Killer7 | |
---|---|
The North American cover art features, clockwise from top-left, Dan, MASK, Garcian, Coyote, KAEDE, Kevin, and Con Smith. Harman Smith appears behind the logo.
|
|
Developer(s) | Grasshopper Manufacture |
Publisher(s) | Capcom |
Director(s) | Goichi Suda |
Producer(s) | Hiroyuki Kobayashi |
Designer(s) | Goichi Suda |
Artist(s) | Akihiko Ishizaka |
Writer(s) |
|
Composer(s) |
|
Engine | RenderWare |
Platform(s) | |
Release date(s) | |
Genre(s) | |
Mode(s) | Single-player |
Aggregate scores | |
---|---|
Aggregator | Score |
GameRankings | 76.78% (GC) 70.11% (PS2) |
Metacritic | 74 of 100 (GC) 70 of 100 (PS2) |
Review scores | |
Publication | Score |
1UP.com | B- |
Edge | 8 of 10 |
Famitsu | 36 of 40 |
GamePro | (PS2) |
GameSpot | 8.3 of 10 |
IGN | 8.1 of 10 |
Nintendo Power | 8.5 of 10 |
Killer7 Original Sound Track | |
---|---|
Soundtrack album by Masafumi Takada | |
Released | June 20, 2005 |
Genre | Video game soundtrack |
Length |
|
Label | Sony Music Entertainment |
Killer7 (キラー7 Kirā Sebun?, stylized as killer7) is a 2005 action-adventure video game for the GameCube and PlayStation 2, developed by Grasshopper Manufacture and published by Capcom. The game was written and directed by Goichi Suda, also known by the nickname Suda51, and produced by Hiroyuki Kobayashi.
The game follows an elite group of assassins called the "killer7". The assassins, physical manifestations of a man named Harman Smith, perform hits on behalf of the United States government. Through these missions, the killer7 uncover a deeper conspiracy regarding the role of Japan in U.S. politics and secrets about the nature of their organization. Killer7 features first-person shooter elements and a unique on rails control scheme, but the core adventure-style gameplay has been compared to Myst and Snatcher.
Killer7 was Suda51's first game released outside Japan. It received polarized reviews due to its unconventional control scheme and complex noir plot. The game's score, visual style and thought-provoking story received wide praise from most critics as the best aspects of the game and lead to several accolades and nominations. While some reviewers appreciated the stripped-down controls and stylized arthouse approach, others panned it as confusing and restricting. Despite these setbacks, Killer7's cult appeal led to remakes of Suda51's older works and the successful launch of No More Heroes.