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Just Dance 2016

Just Dance 2016
JustDance2016 NAboxart.png
Developer(s) Ubisoft Paris
Ubisoft Milan
Ubisoft Reflections
Ubisoft Pune
Publisher(s) Ubisoft
Series Just Dance
Platform(s) PlayStation 3, PlayStation 4, Wii U, Wii, Xbox 360, Xbox One
Release
  • NA: October 20, 2015
  • EU: October 22, 2015
  • UK: October 23, 2015
Genre(s) Dance
Mode(s) Single-player

Just Dance 2016 is a dance video game developed and published by Ubisoft. Unveiled on June 15, 2015, during its E3 press conference, it was released in October 2015 for PlayStation 3, PlayStation 4, Xbox 360, Xbox One, Wii, and Wii U. A sequel, Just Dance 2017, was released on October 25, 2016.

2016 notably placed an emphasis on the use of a smartphone mobile app for motion detection, and introduced a subscription-based service which offers streaming access to a back catalogue of songs from previous entries in the franchise, as well as additional content that is exclusive to the service.

As with previous installments, players select a song, and then follow the motions of on-screen dancer(s) and their choreographed routine. Players are judged on a ranking scale for the accuracy of each of their moves in comparison to that of the on-screen dancer. The game supports the use of each console's motion controller accessories (Kinect on Xbox 360 and One, PlayStation Camera on PS4, PlayStation Move on PS3 and PS4, and Wii Remotes on Wii and Wii U); alternatively, players can utilize a smartphone app for motion tracking.

Standard gameplay has been re-organized under the banner of "Dance Party" mode—encompassing competitive and co-operative multiplayer modes, and the ability to send recordings of performances alongside challenges to other players. In the "Dance Quests" mode, players compete against a computer opponent across three randomly selected songs. Versions for eighth-generation consoles also include "Showtime", which allows players to record short lip sync music videos to songs with themed visual effects.


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