Jurassic Park III | |
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Developer(s) | Konami |
Publisher(s) | Konami |
Series | Jurassic Park |
Platform(s) | Arcade |
Release date(s) | |
Genre(s) | Rail shooter |
Mode(s) | Single player, multiplayer |
Jurassic Park III is a light gun arcade game based on the 2001 film of the same name. The game was developed by Konami and was first unveiled at the Japan Amusement Machinery Manufacturers Association in September 2001. The game had been released in Japan by November 2001, and was later released in the United States in March 2002. The game uses the same cabinet and motion sensor technology as Police 911, requiring players to dodge the oncoming dinosaur attacks. Alternatively, the standard cabinet provides a left and right button to perform evasive maneuvers. It was preceded by The Lost World: Jurassic Park in 1997, also a light gun game, but from Sega.
In the game, the player must kill dinosaurs by aiming and shooting at them with the light gun. The player is given 8 bullets to shoot and must reload by shooting outside of the screen every time all 8 bullets are used. A health bar is shown, which gets smaller each time the player receives damage. If the bar is gone, the game is over unless the player puts in more coins and hits the "start" or "continue" button. After a boss is killed, the player is sometimes given more health if he or she did well killing the boss. There are also two left and right arrow buttons on the dash of the console, which allows the player(s) to "Run away" from the dinosaur(s) to avoid taking damage during boss battles.
Two mercenary soldiers employed by InGen land on Isla Sorna with orders by Alan Grant to rescue survivors that crashed on the island earlier on in the story (not shown). The Rangers soon see a pack of Compsognathus attacking one survivor. The player now has to fight Compsognathus, Dilophosaurus, and Velociraptor until the survivor is found. Then a cinematic cuts to a nearby pond, revealing a sleeping Spinosaurus, which suddenly opens its eye. It then bursts from the pond and charges the player who must repeatedly escape it while fighting more Compsognathus, Dilophosaurus, and Velociraptor. This is the first boss. Weak points on boss enemies are indicated by red crosshairs on certain body parts. After several attacks on the dinosaur, the player reaches the landing area where the game started. However, the Spinosaurus follows them into the clearing, resulting in the second boss battle. The player must repeatedly dodge it by hiding behind crates and shooting. Eventually the Spinosaurus gives up and the player and their teammates escape in an armored jeep. Another cinematic shows the Spinosaurus fighting a Tyrannosaurus, but the player drives away before a winner is revealed. The next level begins when the rangers find that there are more survivors in the hatchery. The player stays in the car at this time, fighting an Ankylosaurus, but the dinosaur quickly destroys the car. This is the third boss. After it is killed, the player reaches the hatchery, where several more survivors are rescued from a large group of raptors. The player then exits the building, only to find one last survivor being menaced by a Tyrannosaurus. The player must fight it while avoiding being eaten. This is the fourth boss. Once the Tyrannosaurus is killed, the player begins heading for the coast.