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Jinpachi Mishima

Jinpachi Mishima
Tekken character
Jinpachi TTT2.jpg
Jinpachi Mishima in Tekken Tag Tournament 2
First game Tekken 5 (2004)
Voiced by Chikao Otsuka (human form)
Takeshi Aono (demon form)
Fictional profile
Birthplace Japan
Nationality Japanese
Fighting style Advanced Mishima Karate (infused with devil powers)
Occupation CEO of Mishima Zaibatsu (before the events of first Tekken)

Jinpachi Mishima (三島 仁八 Mishima Jinpachi?) is a fictional character in Namco Bandai's Tekken series. He was introduced in Tekken 5 as the main antagonist and unplayable final boss. While he is first made playable in the PlayStation 3 version of Tekken 5: Dark Resurrection (albeit as a bonus character), his full playable appearance is in Tekken Tag Tournament 2. A legendary martial artist, Jinpachi founded the mega corporation Mishima Zaibatsu decades before the start of the series. He lost control over his company to his son, Heihachi, approximately twenty seven years before the series started and died several years afterward, but was resurrected by an evil spirit to briefly retake Mishima Zaibatsu during Heihachi's absence in Tekken 5.

Jinpachi Mishima was the original founder of the Mishima Zaibatsu and the father of Heihachi, father-in-law of Kazumi, grandfather of Kazuya and Lars Alexandersson, and great grandfather of Jin Kazama. Unlike most Mishima (who were ruthless and power hungry), Jinpachi was a man of honor and wisdom as he showed compassion to his grandson Kazuya when the latter was a child (this is possibly another reason Heihachi resented Jinpachi so much) and was friends with Wang Jinrei. However, Jinpachi's life took a turn for the worse when the greedy Heihachi staged a coup d'état and stole the company from him. Jinpachi attempted to retake the company when Heihachi entered the military industry, but failed and was imprisoned underneath a Mishima compound, Hon-Maru. He died due to starvation sometime before the events of the first Tekken. Before his debut, Jinpachi never makes an appearance, although his existence is hinted multiple times, as his friend, Wang's participation in the second tournament is motivated by Jinpachi's wish, and his gravestone is also shown in Wang's ending in Tekken 2. In Tekken 5, having been resurrected and taken over by a vengeful spirit as well as granted incredible supernatural powers, Jinpachi breaks out of Honmaru when the compound is destroyed during a battle between Heihachi, Kazuya and an army of Jack-4s sent to kill Heihachi. With the news of Heihachi's apparent demise, Jinpachi takes over the company from behind the scenes and organizes the fifth King of Iron Fist Tournament in the hopes that someone will free him before the spirit takes him over completely (to the point that he writes to Wang, asking him to compete and put an end to the Mishima bloodline which has been cursed by Heihachi's greedy ambitions). In the tournament finals, Jinpachi is confronted by his great-grandson, Jin Kazama, who defeats him and puts him to rest at last. Though not playable, Jinpachi briefly appears in the Scenario Campaign prologue of Tekken 6, which retells the events from previous games in a comic book-style format, and he is also mentioned in the prologues and epilogues of several characters, such as Jin and Wang.


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