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Intel Extreme Masters

Intel Extreme Masters
IEM v2014.png
2014 – present Logo
Sport eSports
League of Legends
StarCraft II
Counter-Strike: Global Offensive
Founded 2007
Country Worldwide
Most recent
champion(s)
League of Legends: Flash Wolves
StarCraft II: Choi "Polt" Seong Hun
Counter-Strike: Global Offensive: Fnatic
Official website http://en.intelextrememasters.com/

The Intel Extreme Masters (IEM) are a series of international esports tournaments held in countries around the world. These Electronic Sports League (ESL) sanctioned events, sponsored by Intel, include events in Starcraft II, Counter-Strike: Global Offensive, Quake Live, League of Legends and Hearthstone: Heroes of Warcraft. The body that owns the league is Turtle Entertainment. The League has existed for ten seasons as of 2016. The season ten tournament finals took place in Katowice, Poland. Previous events have been held in Chengdu, Dubai, Hanover, and Los Angeles, among other cities.

The Intel Extreme Masters are a product of the ESL. In 2006, when the Intel sponsored European tournament saw room for expansion outside of Europe, especially in North American markets, Intel provided funds for a worldwide tournament, billing it as the Intel Extreme Masters. In 2007, when established, the IEM established a format of many smaller qualifying events, leading up to a large final event that is held at CeBIT. All of the Grand Finals have been held at CeBIT. Starting in 2008, the Tournament was billed as being worldwide, boasting participants from Europe, North America, and Asia. Although Counterstrike 1.6 was the only game offered in the first season, the variety of games has increased greatly, to the four that were offered during Season 5. World of Warcraft was offered during Season 4, but was dropped for Season 5. The Season 5 Finals will be held at CeBIT and will included a US$130,000 prize pool.

Games offered in Intel Extreme Masters: Counter-Strike (Seasons 1–6), Warcraft 3: Reign of Chaos and Warcraft 3: The Frozen Throne (Seasons 1–2, 3: Asian Championship Finals — CS1.6 and Asian Championship Finals — WoW, 4: Global Challenge Chengdu, 5: Global Challenge Shanghai), World of Warcraft (Seasons 2: Global Challenge Dreamhack, 3–4), Quake Live (Seasons 4–5), StarCraft II (Seasons 5–6), League of Legends (LoL) (Seasons 5: World Championship (LoL Invitational), 6)


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