League of Legends | |
---|---|
Developer(s) | Riot Games |
Publisher(s) | Riot Games |
Director(s) | Tom Cadwell |
Producer(s) | Steven Snow Travis George |
Designer(s) | Christina Norman Rob Garrett Steve Feak |
Artist(s) | Edmundo Sanchez Troy Adam Paul Kwon |
Writer(s) | George Krstic |
Composer(s) | Christian Linke |
Platform(s) | Microsoft Windows, macOS |
Release date(s) |
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Genre(s) | Multiplayer online battle arena |
Mode(s) | Multiplayer |
Aggregate scores | |
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Aggregator | Score |
GameRankings | 78.72% |
Metacritic | 78% |
Review scores | |
Publication | Score |
1UP.com | A- |
AllGame | |
Eurogamer | |
Game Revolution | B+ |
GameSpy | |
GameZone | |
IGN | 9.2/10 |
Awards | |
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Publication | Award |
GameSpy | Gamer's Choice Award for PC Game of the Year (2009) |
IGN | Reader's Choice Award for PC Best Strategy Game and PC Best Multiplayer Game (2009) |
Gamasutra | 2010 Best Online Technology 2010 Best Online Visual Arts |
League of Legends (abbreviated LoL) is a multiplayer online battle arena video game developed and published by Riot Games for Microsoft Windows and macOS. The game follows a freemium model and is supported by microtransactions, and was inspired by the Warcraft III: The Frozen Throne mod, Defense of the Ancients.
In League of Legends, players assume the role of an unseen "summoner" that controls a "champion" with unique abilities and battle against a team of other players or computer-controlled champions. The goal is usually to destroy the opposing team's "nexus", a structure which lies at the heart of a base protected by defensive structures. Each League of Legends match is discrete, with all champions starting off fairly weak but increasing in strength by accumulating items and experience over the course of the game.
League of Legends was generally well received at release, and has grown in popularity. By July 2012, League of Legends was the most played PC game in North America and Europe in terms of the number of hours played. As of January 2014, over 67 million people played League of Legends per month, 27 million per day, and over 7.5 million concurrently during peak hours. In September 2016 the company estimated that there are over 100 million active players each month.
League of Legends has an active and widespread competitive scene. In North America and Europe, Riot Games organizes the League Championship Series, located in Los Angeles and Berlin respectively, which consists of 10 professional teams in each continent. Similar regional competitions exist in China, South Korea, Taiwan, South America, and Southeast Asia. These regional competitions culminate with the annual World Championship, which in 2013, had a grand prize of $1 million and attracted 32 million viewers online. The 2014 and 2015 tournaments each gave out one of the largest prize pools in eSports history, at $2.3 million. Winners also receive trophies, such as the Summoner's Cup, which was made by silversmiths Thomas Lyte. The 2016 World Championship's total prizepool was over 5 million dollars, with over 2 million going over to the winner of the tournament.