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League of Legends

League of Legends
League of Legends logo.png
Developer(s) Riot Games
Publisher(s) Riot Games
Director(s) Tom Cadwell
Producer(s) Steven Snow
Travis George
Designer(s) Christina Norman
Rob Garrett
Steve Feak
Artist(s) Edmundo Sanchez
Troy Adam
Paul Kwon
Writer(s) George Krstic
Composer(s) Christian Linke
Platform(s) Microsoft Windows, macOS
Release date(s)
  • WW: October 27, 2009
Genre(s) Multiplayer online battle arena
Mode(s) Multiplayer
Aggregate scores
Aggregator Score
GameRankings 78.72%
Metacritic 78%
Review scores
Publication Score
1UP.com A-
AllGame 3.5/5 stars
Eurogamer 8/10 stars
Game Revolution B+
GameSpy 4/5 stars
GameZone 4.5/5 stars
IGN 9.2/10
Awards
Publication Award
GameSpy Gamer's Choice Award for PC Game of the Year (2009)
IGN Reader's Choice Award for PC Best Strategy Game and PC Best Multiplayer Game (2009)
Gamasutra 2010 Best Online Technology

2010 Best Online Visual Arts
2010 Best Online Game Design
2010 Best New Online Game

2010 Audience Award

League of Legends (abbreviated LoL) is a multiplayer online battle arena video game developed and published by Riot Games for Microsoft Windows and macOS. The game follows a freemium model and is supported by microtransactions, and was inspired by the Warcraft III: The Frozen Throne mod, Defense of the Ancients.

In League of Legends, players assume the role of an unseen "summoner" that controls a "champion" with unique abilities and battle against a team of other players or computer-controlled champions. The goal is usually to destroy the opposing team's "nexus", a structure which lies at the heart of a base protected by defensive structures. Each League of Legends match is discrete, with all champions starting off fairly weak but increasing in strength by accumulating items and experience over the course of the game.

League of Legends was generally well received at release, and has grown in popularity. By July 2012, League of Legends was the most played PC game in North America and Europe in terms of the number of hours played. As of January 2014, over 67 million people played League of Legends per month, 27 million per day, and over 7.5 million concurrently during peak hours. In September 2016 the company estimated that there are over 100 million active players each month.

League of Legends has an active and widespread competitive scene. In North America and Europe, Riot Games organizes the League Championship Series, located in Los Angeles and Berlin respectively, which consists of 10 professional teams in each continent. Similar regional competitions exist in China, South Korea, Taiwan, South America, and Southeast Asia. These regional competitions culminate with the annual World Championship, which in 2013, had a grand prize of $1 million and attracted 32 million viewers online. The 2014 and 2015 tournaments each gave out one of the largest prize pools in eSports history, at $2.3 million. Winners also receive trophies, such as the Summoner's Cup, which was made by silversmiths Thomas Lyte. The 2016 World Championship's total prizepool was over 5 million dollars, with over 2 million going over to the winner of the tournament.


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Wikipedia

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