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Warcraft III: The Frozen Throne

Warcraft III: The Frozen Throne
Warcraftiii-frozen-throne-boxcover.jpg
Warcraft III: The Frozen Throne CD cover
Developer(s) Blizzard Entertainment
Publisher(s)
Director(s) Frank Pearce Jr.
Producer(s) Chris Sigaty
Designer(s) Rob Pardo
Writer(s) Chris Metzen
Composer(s) Tracy W. Bush
Victor Crews
Derek Duke
Jason Hayes
Glenn Stafford
Series Warcraft
Platform(s) Microsoft Windows, Classic Mac OS, Mac OS X
Release date(s)
  • NA: July 1, 2003
  • EU: July 4, 2003
Genre(s) Real-time strategy
Mode(s) Single-player, multiplayer

Warcraft III: The Frozen Throne is the official expansion pack to Warcraft III: Reign of Chaos, a real-time strategy computer game by Blizzard Entertainment. Released worldwide on July 1, 2003, it includes new units for each race, two new auxiliary races, four campaigns, five neutral heroes (an additional neutral hero was added April 2004 and two more were added in August 2004), the ability to build a shop and other improvements such as the ability to queue upgrades. Sea units were reintroduced; they had been present in Warcraft II but were absent in Reign of Chaos. Blizzard Entertainment has released patches for the game to fix bugs, extend the scripting system, and balance multiplayer.

For each race, The Frozen Throne adds several new units and buildings, including a player-controlled shop, and one new hero per race. Two new auxiliary races, the Naga and Draenei, have also been added. The Naga feature in all four campaigns, and as playable units, allies, and enemies; while the Draenei, which are actually more sophisticated creeps, are found only in the Blood Elf missions. Both can be put in custom maps if their worker units (the Naga Mur'gul Slave or the Draenei laborer) are added via the World Editor. The old siege engines of the Humans, Orcs and Night Elves have been renamed and remodeled, receiving new upgrades in the process. The food limit has been increased from 90 to 100, and the upkeep requirements have been relaxed by 10 food units each, leading to the ability to mobilize somewhat larger and more powerful forces.

The weapon and armor type system has been completely revamped and a lot of units have had their weapon or armor types changed, and the weapon types are effective and ineffective against different armor types compared to Reign of Chaos. Because of this, battles and strategies are slightly different from the ones in The Reign of Chaos.

The expansion and its subsequent patches made the addition of neutral Hero units, which appear in the single player campaigns. Neutral heroes can be used in melee maps via the Tavern, a neutral building used to hire them. The tavern can also instantly revive any fallen hero, with an increased resource cost, and reduced health and mana of the revived hero. A nearby unit is needed to access the tavern.


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