Indiana Jones and the Infernal Machine | |
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Package illustration by Drew Struzan
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Developer(s) | LucasArts |
Publisher(s) |
LucasArts
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Director(s) | Hal Barwood |
Producer(s) | Wayne Cline |
Designer(s) | Hal Barwood |
Artist(s) | William Tiller |
Writer(s) | Hal Barwood |
Composer(s) | Clint Bajakian |
Engine | Jones engine |
Platform(s) | Windows 9x Nintendo 64 Game Boy Color |
Release date(s) |
Windows 9x Nintendo 64
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Genre(s) | Action-adventure |
Mode(s) | Single-player |
Aggregate scores | |
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Aggregator | Score |
GameRankings | PC: 73.60% N64: 70.99% GBC: 73.80% |
Metacritic | N64: 75 |
Review scores | |
Publication | Score |
AllGame | PC: GBC: |
CVG | PC: 8.8 |
EGM | N64: 6.83 |
Eurogamer | PC: 9 |
Game Informer | N64: 6.75 |
GameSpot | PC: 6.3 N64: 6.0 GBC: 6.9 |
IGN | PC: 7.8 N64: 8.0 |
Nintendo Power | N64: 7.8 GBC: |
Indiana Jones and the Infernal Machine is a multi-platform action-adventure video game by LucasArts released in late 1999. The first 3D installment in the series, its gameplay focuses on solving puzzles, fighting enemies, and various platforming sections. The story told is set between the events of Indiana Jones and the Iron Phoenix and Indiana Jones and the Kingdom of the Crystal Skull, and puts the eponymous protagonist, the adventurer Indiana Jones, against the Soviet Union. In a race for a mythological Babylonian power source, he joins forces with the Central Intelligence Agency and collects four pieces of the Infernal Machine, an ancient device that allegedly opens a portal to another dimension.
The title was designed, written, and directed by Hal Barwood who considered the Indiana Jones franchise a perfect fit for the action-adventure genre. Initially developed for the Windows 95 and 98 operating systems, the game later received an enhanced Nintendo 64 port jointly developed with Factor 5, as well as a 2D version for the Game Boy Color created by HotGen. Infernal Machine received generally favorable reviews, having been praised for its detailed storyline and sophisticated level designs, though widely criticized for its unwieldy control scheme.
Infernal Machine is an action-adventure and, as such, features a hybrid of various gameplay mechanics. The player sees Indiana Jones from a third-person perspective and controls him through 17 levels of a fully polygonal 3D world. A recurring element of Infernal Machine are platforming sections, for which a combination of running, jumping, climbing, and the use of the protagonist's trademark bullwhip is required. Furthermore, several human, animal and supernatural enemies are encountered during the course of the game, which the player can fight off with numerous firearms, the aforementioned whip, and a machete. In addition to these obstacles, the game largely focuses on solving puzzles and discovering treasures. Some levels include vehicle-themed portions such as rafting, jeep treks, and mine cart chases. The main objective of the game is to collect four machine parts in order to complete the titular Infernal Machine.