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Indiana Jones and the Fate of Atlantis

Indiana Jones and the Fate of Atlantis
A drawn image showing the logo of the game and a horned gargoyle head emanating lava from its mouth. Several scenes from the story are superimposed over the drawing: A camel chase, a uniformed Nazi soldier holding the red-headed Sophia Hapgood who wears a glowing amulet, and the main protagonist Indiana Jones with his fedora and bullwhip.
Lead artist William Eaken's cover artwork depicts the main characters Indiana Jones and Sophia Hapgood.
Developer(s) LucasArts
Publisher(s) LucasArts
Director(s) Hal Barwood
Producer(s) Shelley Day
Designer(s) Hal Barwood
Noah Falstein
Artist(s) William Eaken
Mark Ferrari
Writer(s) Hal Barwood
Noah Falstein
Composer(s) Clint Bajakian
Peter McConnell
Michael Land
Engine SCUMM
Platform(s) DOS, Mac OS, Amiga, FM Towns, Microsoft Windows, Wii
Release date(s) Original release
June 1992
Enhanced edition
May 1993
Steam
July 8, 2009
GOG.com
October 28, 2014
Genre(s) Graphic adventure
Mode(s) Single-player
Review scores
Publication Score
Dragon 5/5 stars
The One 88%
Amiga Computing 88%
Amiga Format 92%
Commodore User 90%
PC Review 9/10

Indiana Jones and the Fate of Atlantis is a point-and-click adventure game by LucasArts originally released in 1992. Almost a year later, it was reissued on CD-ROM as an enhanced "talkie" edition with full voice acting and digitized sound effects. In 2009, this version was also released as an unlockable extra of the Wii action game Indiana Jones and the Staff of Kings, and as a digitally distributed Steam title. The seventh game to use the script language SCUMM, Fate of Atlantis has the player explore environments and interact with objects and characters by using commands constructed with predetermined verbs. It features three unique paths to select, influencing story development, gameplay and puzzles. The game used an updated SCUMM engine and required a 286-based PC, although it still runs as a real-mode DOS application. The CD talkie version required EMS memory enabled to load the voice data.

The plot is set in the fictional Indiana Jones universe and revolves around the eponymous protagonist's global search for the legendary sunken city of Atlantis. Sophia Hapgood, an old co-worker of Indiana Jones who gave up her archaeological career to become a psychic, supports him along the journey. The two partners are pursued by the Nazis who seek to use the power of Atlantis for warfare, and serve as the adventure's antagonists. The story was written by Hal Barwood and Noah Falstein, the game's designers, who had rejected the original plan to base it on an unused movie script. They came up with the final concept while researching real-world sources for a suitable plot device.


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