Imperator: Rome | |
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Developer(s) | Paradox Development Studio |
Publisher(s) | Paradox Interactive |
Producer(s) | Samuel Millen |
Platform(s) | Microsoft Windows, macOS, Linux |
Release | Early 2019 |
Genre(s) | Grand strategy |
Mode(s) | Single-player, multiplayer |
Imperator: Rome is an upcoming grand strategy wargame developed and published by Paradox Interactive, which is expected to be released in early 2019. It is the sequel to Europa Universalis: Rome, released by Paradox in 2008.
The game is developed by Paradox Development Studio and produced by Johan Andersson. The title was announced on 19 May 2018. The game is due to be released by early 2019 for Microsoft Windows, macOS, and Linux.Imperator: Rome focuses primarily on nations and empires, with a small focus on character management like Crusader Kings II Andersson hoped that Paradox could make a modern sequel to the Europa Universalis: Rome.
The timeline of the game will span from 304 BC and include the period of the establishment of the Roman Empire, while the game spans from the Iberian peninsula to India, featuring over 7,000 cities. Similarly with previous games from Paradox, all of the nations in the game are playable. The game advertises a variety of features, including character management, diverse population, new battle tactics, military traditions, different governmental types, barbarians and rebellions, trade, and provincial improvement.