Hunt: Horrors of the Gilded Age | |
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Developer(s) |
Crytek USA (until 2014) Crytek (2014-present) |
Publisher(s) | Crytek |
Engine | CryEngine |
Platform(s) | Microsoft Windows, PlayStation 4, Xbox One |
Genre(s) | Survival horror, third-person shooter, action role-playing |
Mode(s) | Single-player, multiplayer |
Hunt: Horrors of the Gilded Age is an upcoming free-to-play video game that is developed by Crytek, intended to be released for Microsoft Windows, PlayStation 4 and Xbox One. Set in the 19th century, the game was to be a co-operative third-person shooter mixed with elements of survival horror and action role-playing games.
Regarded by its original developers Crytek USA as a spiritual successor to Darksiders—a video game series developed by Crytek USA's predecessor, the now-defunct Vigil Games, Hunt will place a particular emphasis on providing variety to players, with procedurally generated maps and a large number of creatures and boss enemies.
Vigil Games, known for the Darksiders series, was shut down by THQ in 2013 as part of the publisher's bankruptcy. While Crytek's founder Cevat Yerli had expressed an interest in bidding for the Austin-based studio based on their work on Darksiders alone (and because Crytek was already planning to establish a U.S. subsidiary in the city), he did not feel that their products fit with the company's business strategy. However, immediately after Vigil was closed, Yerli brought Vigil head David L. Adams on board to lead the new studio, Crytek USA, citing Adams' leadership skills. In turn, Crytek USA would hire many former employees from Vigil. It was originally stated that the new studio would focus on developing new projects rather than pursue regaining the rights to its former properties. However, the studio did attempt to re-gain the rights to Darksiders—but they were instead acquired by Nordic Games.