Guilty Gear | |
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Logo utilized in the Guilty Gear Xrd games.
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Genres | Fighting game |
Developers | Arc System Works |
Publishers | Arc System Works Aksys Games PQube Sega Sammy Entertainment (formerly) Kiss Ltd. (formerly) |
Creators | Daisuke Ishiwatari |
Platform of origin | PlayStation |
First release |
Guilty Gear May 14, 1998 |
Latest release |
Guilty Gear Xrd -REVELATOR- June 10, 2016 |
Guilty Gear (ギルティギア Giruti Gia?) is a series of competitive fighting games by Arc System Works and designed by artist Daisuke Ishiwatari. The first game in the series was published in 1998, and spawned several sequels. It was also adapted to other media such as manga and drama CD. Guilty Gear has generally received praise from video game reviewers for its graphics, soundtrack, and mainly for its characters. Another fighting game franchise by Arc System Works, BlazBlue, is considered a spiritual successor of the series.
The game's story is as follows: a week has passed without any word from the small Eastern European kingdom of Villtania. However, as refugees are found, the United Nations becomes aware of devastation and ungodly experiments conducted by Villtania's leading sorcerer and scientist, Raymond. As a result, the United Nations declares an international emergency and promptly offers a reward to anyone who can stop Raymond and bring order back to Villtania. A large gathering of warriors attracted to earning the bounty soon fight to decide who will challenge Raymond.
Guilty Gear consists primarily of one-on-one competitive battles. Players are tasked with depleting their opponent's life gauge by utilizing attacks unique to each playable character. In the case of timed matches, the player with the most remaining life when time runs out is the victor of that round.