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Gravity Rush

Gravity Rush
GravityRushPSVitaCover.png
Cover for the North American release
Developer(s) SCE Japan Studio
(Project Siren)
Publisher(s) Sony Computer Entertainment
Director(s) Keiichiro Toyama
Producer(s) Makato Isomine
Designer(s) Keiichiro Toyama
Artist(s) Yoshiaki Yamaguchi
Writer(s) Naoko Sato
Keiichiro Toyama
Composer(s) Kohei Tanaka
Platform(s) PlayStation Vita, PlayStation 4
Release PlayStation Vita
  • JP: February 9, 2012
  • NA: June 12, 2012
  • AU: June 14, 2012
  • EU: June 15, 2012
PlayStation 4
  • JP: December 10, 2015
  • NA: February 2, 2016
  • AU: February 3, 2016
  • EU: February 5, 2016
Genre(s) Action-adventure
Mode(s) Single-player
Review scores
Publication Score
PS4 PS Vita
Destructoid 8/10 6.5/10
Edge N/A 8/10
EGM 9/10 9.5/10
Famitsu N/A 38/40
Game Informer N/A 8/10
GameSpot 7/10 6.5/10
GamesRadar 4.5/5 stars 4.5/5 stars
IGN 7.5/10 7.5/10
OPM (UK) N/A 9/10
Aggregate score
Metacritic 80/100 83/100

Gravity Rush is an action-adventure video game developed by SCE Japan Studio and Project Siren, and published by Sony Computer Entertainment for the PlayStation Vita. Directed by Keiichiro Toyama, the core mechanics of the game is the player's ability to manipulate gravity, allowing unique movements and navigation. The graphics are cel-shaded, which in Toyama's opinion stand out from the western photorealistic trend.

Development of Gravity Rush began in 2008 as a PlayStation 3 project called Gravité before being eventually transferred to PS Vita.AI and visuals were slightly simplified during the process. Director Toyama thought that Gravity Rush overall suited the Vita better, because of "its handy and accessible nature" and "the impression of a different world existing beyond the screen" the player gets by tilting the device. An enhanced version of the game, titled Gravity Rush Remastered, was released in Japan in late 2015 and in Europe and North America in early 2016 for the PlayStation 4.

The gravity-controlling mechanics can be used to fly through the air (by controlling which direction gravity comes from), walk on walls, and thrust devastating gravity kick attacks towards enemies. The player first presses the R button to make the character float, then aims somewhere by tilting the console or moving the right analog stick, and finally presses the R button again to "fall" in that direction until landing on something—be it a wall, a moving ship, the underside of a ledge, or the ground. The tilting movement works thanks to the Vita's gyroscope. Gravity Rush features role-playing elements, such as leveling up, side quests, optional villains to fight, and a large open world to explore. Throughout the game, Kat acquires new abilities, such as a gravity strike, and the power to lift and throw objects around.


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Wikipedia

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