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Grandia: Parallel Trippers

Grandia: Parallel Trippers
Grandia: Parallel Trippers packaging
Developer(s) Game Arts
Publisher(s) Hudson Soft
Composer(s) Noriyuki Iwadare
Series Grandia
Platform(s) Game Boy Color
Release
  • JP: December 22, 2000
Genre(s) Role-playing video game
Mode(s) Single-player
Review score
Publication Score
Famitsu 24 / 40

Grandia: Parallel Trippers (グランディア パラレルトリッパーズ?, Gurandia Parareru Toripasu) is a role-playing video game developed by Game Arts for the Game Boy Color handheld system as part of their Grandia series. The game, published by Hudson Soft and released exclusively in Japan in December 2000, is a spin-off of the first Grandia title, and features characters, music, and a similar battle system. to the original. Unlike its predecessor, Parallel Trippers is presented using entirely two-dimensional graphics and character sprites, with combat sequences that take place from first-person perspective that utilize "Synthesis Cards" instead of direct actions. New features include a database of all possible combat actions, as well a monster and character catalog that fills as the player progress through the game.

The game follows Yuuhi, a young boy living in Japan who is transported along with his friends Mizuki and Shirou to an alternate version of the Grandia world populated by characters from the original video game. Players must guide Yuuhi around numerous environments to re-unite with his friends and discover a way home.

Grandia: Parallel Trippers is a traditional role-playing video game that is presented using two-dimensional graphics and character sprites and is presented using an overhead perspective. Players must guide the main character Yuuhi through a number of environments containing non-player characters, enemy monsters, traps, and puzzles that must be overcome in order to advance. Obstacles such as ledges and pits may be overcome by jumping, and other hindrances such as barricades and walls may be crossed using switches found in the area. The accompanying character Pinky, a rotund, flying creature with large ears, can also be used to manipulate objects from a distance. Treasure chests containing beneficial items such as healing herbs and equipment are scattered throughout each area, in addition to hidden items that must be found by searching certain objects. Like the original Grandia, enemies in Parallel Trippers are visible on the map screen, and are only engaged when a player comes in contact with one.


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