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Goemon's Great Adventure

Goemon's Great Adventure
Goemonsgreatadvbox.jpg
Developer(s) Konami Computer Entertainment Osaka
Publisher(s) Konami
Series Ganbare Goemon
Platform(s) Nintendo 64
Release
  • JP: December 23, 1998
  • EU: June 18, 1999
  • NA: September 15, 1999
Genre(s) Platforming
Mode(s) Single-player, multiplayer

Goemon's Great Adventure (がんばれゴエモン~でろでろ道中 オバケてんこ盛り~?, Ganbare Goemon Derodero Dōchū Obake Tenko Mori, "), known as Mystical Ninja 2 Starring Goemon in Europe, is a video game developed and released by Konami for the Nintendo 64 on December 23, 1998. It is the third game in the Ganbare Goemon series released in North America and Europe, following Mystical Ninja Starring Goemon, released two years earlier. Featuring platform gameplay in 2.5D, it marked the return of the series to a side-scrolling format.

The quirky story highlights Goemon's quest to stop the evil Bismaru, who has stolen Wise Man's resurrection machine. Goemon and his friends must journey through five worlds to battle the revived Dochuki, prince of the underworld, and destroy the captured device. Each world is designed with Japanese styles and themes, and Goemon's Great Adventure continues the series' tradition of offbeat, surreal humor.

The game was received well, selling over 160,000 copies worldwide. Reminiscent of older, 16-bit games, the side-scrolling system was lauded by reviewers, who also praised the two-player cooperative mode. The game's vibrant graphics and musical score earned high marks as well. Reviewers have considered it the best side-scroller for the Nintendo 64.

Goemon's Great Adventure is a side scrolling platform game in which players navigate stages. Gameplay in Great Adventure more closely resembles that of the Ganbare Goemon series' Super Famicom entries, and abandons the free-roaming style of Mystical Ninja Starring Goemon. Although movement is restricted along a two-dimensional plane, the stages are rendered in three dimensions and frequently wind along the z coordinate—earning the game 2.5D status similar to Yoshi's Story and the Super Smash Bros. series. The game begins on a world map upon which several circles are placed indicating stages. Players must complete certain stages to open up paths to others, and each world map generally features one town and one dungeon. Completing a dungeon allows travel to a new world map, but the player must collect several entry passes to gain access to these structures. Passes are rewarded for completing stages and performing tasks for non-player characters in cities. Though the game is linear like its 16-bit predecessors, certain non-linear elements exist—such as a secret village and multiple paths through a world map.


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