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Giana Sisters: Twisted Dreams

Giana Sisters: Twisted Dreams
Project Giana
Splash art for Giana Sisters: Twisted Dreams
Developer(s) Black Forest Games
Publisher(s) Black Forest Games
Designer(s) Jean-Marc Haessig,
Vladimir Ignatov,
Alex Pierschel (Art)
Composer(s) Chris Hülsbeck,
Machinae Supremacy,
Fabian Del Priore
Engine Havok Vision
Platform(s) Microsoft Windows
PlayStation 3
PlayStation 4
Xbox 360
Xbox One
Wii U
Release date(s) Microsoft Windows
  • WW: October 23, 2012
Xbox 360 (XBLA)
  • WW: March 20, 2013
PlayStation 3 (PSN)
  • WW: June 18, 2013
Wii U (eShop)
  • PAL: August 22, 2013
  • NA: September 5, 2013
  • JP: March 18, 2015
PlayStation 4
  • WW: December 9, 2014
Xbox One
  • WW: December 12, 2014
Genre(s) Puzzle-platformer
Mode(s) Single-player

Giana Sisters: Twisted Dreams is a platform game developed by Black Forest Games for Microsoft Windows. It is the successor to the 1987 Commodore 64 title The Great Giana Sisters and sequel to the 2009 re-imagining Giana Sisters DS. The game was funded through crowdfunding website Kickstarter, reaching its goal of $150,000.

In addition to the Windows release, a console port has been released on Xbox Live Arcade, PlayStation Network and Nintendo eShop download service for Wii U. Mac and Linux support will be available later in the future. Potential Ouya support in the future has also been mentioned by the developer.

Maria is abducted to the Dream World, where the wicked dragon Gurglewocky holds her prisoner. It is up to her sister, Giana, who has become a teenager in the time since the last entry in the series, to enter the Dream World and rescue her. Because she is in a stage of her life that is all about transformation, she has learned how to manipulate her dreams. She must use this newly developed ability to jump between dreams and transform herself into a "Cute" and "Punk" persona in order to deal with her inner conflict and fear while she searches for her sister. As in the past, Giana can pick up crystals for points and discover secrets.

After the development of Giana Sisters DS in 2009, Spellbound Entertainment went bankrupt. Soon after the dissolution of the company, Black Forest Games was founded by the key members and management from Spellbound. The newly established game developer decided to move on their own and took over all Spellbound assets, including the intellectual property. In total, 40 of the former Spellbound team of 65 members followed and became part of Black Forest Games. While Black Forest Games was formed to develop action role playing and strategy games for Windows, PlayStation 3 and Xbox 360, their foremost desire was to develop an all new Giana Sisters title.

Beginning production in early 2011, Black Forest Games was initially shopping the game around to various publishers, the conditions put on developer in order for the game to see a release was deemed unfavorable, and required a lot of content to be cut. The newly assembled team was eager to break away from the public perception that the franchise is only known as copy-cat of Super Mario Bros., and sought to change it by creating a unique modern platforming game with high production values and original game mechanics. One of the most important aspects of the very first Giana Sisters was the ability to transform into a "punk" variation by picking up the ball item, and this became the basis for Project Giana.


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