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Geist (video game)

Geist
Geistbox.jpg
North American cover art
Developer(s) n-Space, Inc.
Nintendo
Publisher(s) Nintendo
Director(s) Dan O'Leary
Producer(s) Ted Newman
Hideki Konno
Kensuke Tanabe
Designer(s) Andrew Paciga
Artist(s) W. Randy King
Composer(s) Brad Martin
Micheal Reed
Platform(s) GameCube
Release
  • NA: August 15, 2005
  • EU: October 7, 2005
  • AU: November 3, 2005
Genre(s) Action-adventure
Mode(s) Single-player, Multiplayer
Aggregate score
Aggregator Score
Metacritic 66 of 100
Review scores
Publication Score
Edge 4 of 10
EGM 5.33 of 10
Eurogamer 6 of 10
Game Informer 6 of 10
GamePro 3.5/5 stars
Game Revolution C
GameSpot 7.8 of 10
GameSpy 3/5 stars
GameTrailers 7.4 of 10
GameZone 8 of 10
IGN 7.8 of 10
Nintendo Power 5 of 10
Common Sense Media 2/5 stars
Detroit Free Press 3/4 stars

Geist (early working title: Fear, stylized as geist) is a first-person action-adventure video game for the Nintendo GameCube, released on August 15, 2005, in North America; on October 7, 2005, in Europe; and on November 3, 2005; in Australia. The game was not released in Japan.

A prototype of the game was developed by n-Space, who approached Nintendo to be the game's publisher. Nintendo accepted, making Geist the second GameCube game published by Nintendo to receive an M-rating (the first being Eternal Darkness: Sanity's Requiem). In the following years, Nintendo and n-Space worked closely on Geist. The game was first shown at the E3 2003 and was announced to be part of the GameCube's line-up for 2003. However, it was delayed multiple times, making it two years of delay for fine-tuning. During that time, the game's genre changed from first-person shooter to first-person action-adventure with second-person elements. The Geist franchise is owned by Nintendo, due to their contract with n-Space.

According to the game's official website, it is set in the year 2005. John Raimi is a civilian scientist and a member of a counter-terrorism team sent to investigate the Volks Corporation. The team, called CR-2, sent Thomas Bryson, Raimi's best friend, to Volks Corporation for an undercover operation months earlier and now they have to get him out of there. After meeting up with Bryson, the alarm goes off and CR-2 is forced to battle their way out. On the way out, a monster appears and violently kills one of Raimi's squad members. At the end, one of the agents seemingly becomes possessed and kills the rest of the team with the exception of Raimi, who just gets badly wounded, and, as the latter later finds out, Bryson. It is not revealed what happens with the possessed agent though. Raimi is captured and his soul is torn from his body by an experimental machine. Soon after, Alexander Volks himself puts Raimi into a machine to brainwash him, so he will become a new soldier for Project Z. However, the spirit of a young girl named Gigi blows the machine's power to save Raimi. She then teaches him the basics of being a ghost and Raimi sets out to get his body back and save Bryson. His new ghost abilities (possessing other humans, animals and even inanimate objects) immediately prove to be essential if he wants to succeed.


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