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Galleon (video game)

Galleon
Galleon.jpg
Developer(s) Confounding Factor
Publisher(s)
Designer(s) Toby Gard
Platform(s) Xbox, Mobile phone
Release date(s) Xbox
  • EU: June 11, 2004
  • NA: August 3, 2004
Mobile
  • NA: August 26, 2004
  • EU: August 26, 2004
Genre(s) Action-adventure
Platformer
Mode(s) Single-player
Review scores
Publication Score
mobile Xbox
1UP.com N/A C+
Edge N/A 7/10
EGM N/A 4.5/10
Eurogamer N/A 6/10
Game Informer N/A 4.25/10
GameSpot 7.2/10 7/10
GameSpy N/A 3.5/5 stars
GameZone N/A 7.5/10
IGN N/A 8.2/10
OXM (US) N/A 6.8/10
The Times N/A 4/5 stars
Aggregate scores
GameRankings 72% 67%
Metacritic N/A 67/100

Galleon (Galleon: Islands of Mystery in the U.S. version) is an action-adventure game that was developed by Toby Gard and Confounding Factor, and released by Square Enix Europe and Atlus for the Xbox and mobile phones.

Rhama Sabrier has received a letter from Dr. Areliano, stating that he is fascinated about his ship and its origins, and wants Rhama to come help investigate this situation. Arriving at dock, Rhama is introduced by Dr. Areliano's servant, Jabez. He is in quite a hurry, as he is aware that Areliano would be back soon, however Rhama would like to visit the shop, as he is low on stock.

Jabez notices that Rhama's ship is behind his, so he consumes another herb, starting a massive storm. While trying to help steer the ship, Rhama falls off. He manoeuvres through the water so that he isn't blown away by the wind. Eventually, Rhama arrives at land, exhausted.

Announced in Edge in 1997, the game went through various incarnations and publishers. As the original designer of Lara Croft, Toby Gard left Core Design shortly after the first Tomb Raider game was released. Galleon was to be his first independent title following the original Tomb Raider. Galleon was delayed and eventually ported from the original PlayStation to the Dreamcast to the GameCube (as Galleon: Islands of Mystery) and eventually to the Xbox. The graphical style of the game was intended to have a comic book feel as well as being influenced by Ray Harryhausen's Sinbad films and Burt Lancaster vehicles. Gard has since returned to Eidos Interactive as a design consultant for the Tomb Raider franchise. The soundtrack was originally composed by Lee Nicklen, though due to breach of contract and the publishers not paying him, the music is now available for free under the GNU license.


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