Gadget: Invention, Travel, & Adventure | |
---|---|
Developer(s) | Synergy, Inc. |
Publisher(s) |
Synergy Interactive NTT Resonant (iOS) |
Designer(s) |
Haruhiko Shono Hirokazu Nabekura |
Artist(s) | Haruhiko Shono, Minoru Kusakabe, and Isao Konaka |
Engine | Proprietary |
Platform(s) | FM Towns, Windows, Mac OS, PlayStation, iOS |
Release date(s) | 1993 (FM Towns) 1994 (Windows & Mac) 1997 (Windows 95) 1997 (PlayStation) 2011 (iOS) |
Genre(s) |
Adventure Interactive movie Visual novel |
Mode(s) | Single-player |
Gadget: Invention, Travel, & Adventure (or Gadget: Past as Future) is an interactive movie/visual novel/adventure game designed by Haruhiko Shono and first released by Synergy Interactive in 1993, following his earlier works Alice: An Interactive Museum (1991) and L-Zone (1992). Like Shono's earlier titles, Gadget uses pre-rendered 3D computer graphics and resembles a point-and-click adventure game similar to Myst (1993), but with a strictly linear storyline culminating in a fixed finale. It thus sometimes tends to be classified more as an interactive movie rather than a video game. The story centers around a future dominated by retro technology from the 1920s and 1930s, especially streamlined locomotives and flying machines.
The game was originally released on 1 CD in 1993 by Synergy Interactive, based in Tokyo, Japan. A special edition of the game, Gadget: Past as Future, was later released on 4 CD in 1997 by Cryo Interactive for Windows, Macintosh, and the PlayStation home console. A companion volume of additional art and background plot material, Inside Out with Gadget, was also available, as well as a DVD entitled Gadget Trips/Mindscapes and an auxiliary CD-ROM containing videos, stills, previews and interactive 3D models under the title 'Preview and Reprise'. On March 23, 2011, a remastered version of Gadget: Past as Future was released for iOS by NTT Resonant Inc.