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Gadget Invention, Travel, & Adventure

Gadget: Invention, Travel, & Adventure
Gadget Invention, Travel, & Adventure coverart.png
Developer(s) Synergy, Inc.
Publisher(s) Synergy Interactive
NTT Resonant (iOS)
Designer(s) Haruhiko Shono
Hirokazu Nabekura
Artist(s) Haruhiko Shono, Minoru Kusakabe, and Isao Konaka
Engine Proprietary
Platform(s) FM Towns, Windows, Mac OS, PlayStation, iOS
Release date(s) 1993 (FM Towns)
1994 (Windows & Mac)
1997 (Windows 95)
1997 (PlayStation)
2011 (iOS)
Genre(s) Adventure
Interactive movie
Visual novel
Mode(s) Single-player

Gadget: Invention, Travel, & Adventure (or Gadget: Past as Future) is an interactive movie/visual novel/adventure game designed by Haruhiko Shono and first released by Synergy Interactive in 1993, following his earlier works Alice: An Interactive Museum (1991) and L-Zone (1992). Like Shono's earlier titles, Gadget uses pre-rendered 3D computer graphics and resembles a point-and-click adventure game similar to Myst (1993), but with a strictly linear storyline culminating in a fixed finale. It thus sometimes tends to be classified more as an interactive movie rather than a video game. The story centers around a future dominated by retro technology from the 1920s and 1930s, especially streamlined locomotives and flying machines.

The game was originally released on 1 CD in 1993 by Synergy Interactive, based in Tokyo, Japan. A special edition of the game, Gadget: Past as Future, was later released on 4 CD in 1997 by Cryo Interactive for Windows, Macintosh, and the PlayStation home console. A companion volume of additional art and background plot material, Inside Out with Gadget, was also available, as well as a DVD entitled Gadget Trips/Mindscapes and an auxiliary CD-ROM containing videos, stills, previews and interactive 3D models under the title 'Preview and Reprise'. On March 23, 2011, a remastered version of Gadget: Past as Future was released for iOS by NTT Resonant Inc.


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