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Food Force

Food Force
Publisher(s) United Nations World Food Programme
Platform(s) PC, Mac
Release date(s) 2005
Genre(s)

Educational game

Humanitarian Game
Mode(s) Single-player
Food Force
Publisher(s) United Nations World Food Programme
Platform(s) PC, Mac, GNU/Linux
Release date(s) 2009
Genre(s)

Strategy Educational game

Humanitarian game
Mode(s) Single-player

Educational game

Food Force is an educational game published by the United Nations World Food Programme (WFP) in 2005. Due to its content, it is considered a serious game (game with educational purpose). Players take on missions to distribute food in a famine-affected country and to help it to recover and become self-sufficient again. At the same time they learn about hunger in the real world and the WFP's work to prevent it.

In 2011, a new, socially interactive game was launched in November by the World Food Programme in partnership with Konami. The game, which is takes place entirely on Facebook, is amongst the first games ever to feature a real world impact through virtual goods.

The game takes place on the fictional island of Sheylan in the Indian Ocean, which is suffering from both drought and civil war. The player's character is a rookie who has joined a team of UN experts, including a nutritionist, a logistics officer, a pilot, an appeals officer, and the director of food purchasing.

The game contains six missions:

Most of the gameplay is arcade oriented, with time-limited sequences. All six missions could be played through in under an hour, though players might replay the individual missions, as their high scores could be uploaded online for worldwide comparison with other players, until another game, under the same name, was made by the WFP and Konami.

The game was freely downloadable, but with the release of a game under the same name by WFP, the game's website has been shut down along with all of the official download links. The game is still mirrored on various websites, but there is no official download link. It had versions for the Windows and Macintosh. Linux users could use Wine to install the Windows version of the game and the QuickTime bundled with the package. The Macintosh version of the game is PowerPC only and as such, the game could only be run on PowerPC Macs with OS X 10.2 or higher or on Intel powered Macs running OS X 10.4 to 10.6. Users are encouraged to burn the game onto CDs and distribute it to friends. Developed by the British studio Playerthree and the Italian company Deepend, the program uses Macromedia for gameplay and QuickTime for video.


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