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Flying Shark

Flying Shark
Hi Sho Zame
Sky Shark
SkyShark arcadeflyer.png
North American arcade flyer of Sky Shark.
Developer(s) Toaplan
Banana Development
Catalyst Coders
Firebird
Graftgold
Images software
kaneko
Software Creations
Publisher(s)
  • JP: Ving
  • EU: Electrocoin (original)
  • EU: Model Racing (original)
Composer(s) Tatsuya Uemura
Platform(s)
Release
Genre(s) Scrolling shooter
Mode(s) Up to 2 players, alternating turns
Cabinet Upright
Display Vertical, Raster, standard resolution

Flying Shark (飛翔鮫 Hishōzame?), released in North America as Sky Shark, is a 1987 vertical scrolling shooter arcade game developed by Toaplan and published by Taito in Japan, Electrocoin in the United Kingdom, Model Racing in Italy, and Romstar in North America.

In 1989, the game received a sequel titled Fire Shark.

Piloting a biplane, the player takes out enemy land, air, and naval craft across various environments. Certain waves of enemy airplanes produce bonuses when shot down, such as powerups, point bonuses, and extra lives. Each stage begins and ends at a runway, and every time the player lands at a runway beyond the first takeoff, the amount of bombs multiply 3,000 points to the player's total score. The player gets 3 bombs at the start of each stage (or death). The game has five stages and then it loops from stage two indefinitely.

This game was converted to the Amiga, Commodore 64, MS-DOS, ZX Spectrum, Amstrad CPC, Atari ST, X68000, FM Towns, and the Nintendo Entertainment System. The NES version of the game was Tim Follin's first composed soundtrack on the Nintendo Entertainment System.


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