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Finding Paradise

Finding Paradise
FindingParadiseHeader.jpg
Developer(s) Freebird Games
Publisher(s) Freebird Games
Writer(s) Kan Gao
Composer(s) Kan Gao
Engine RPG Maker XP
Platform(s) Microsoft Windows, macOS, Linux
Release
  • WW: December 14, 2017
Genre(s) Adventure, role-playing
Mode(s) Single-player

Finding Paradise is an adventure game developed and published by Freebird Games. Serving as a sequel to To the Moon and A Bird Story, the story continues with doctors Eva Rosalene and Neil Watts as they help to fulfill a wish for Colin Reeds, who is now a bedridden old man. As with To the Moon, it features relatively few gameplay mechanics which center around puzzles, with the player controlling both doctors as they solve them in order to reconstruct the dying man's memories in order to fulfill his dying wish. The game was fully designed, written, and composed for by Canadian independent game designer Kan Gao using the RPG Maker XP game engine. Development of the game began in 2015, and it was released for Microsoft Windows, macOS, and Linux on December 14, 2017.

The gameplay of Finding Paradise is similar to that of the first game in the series, To the Moon, which was built on the RPG Maker XP engine. Like the previous game, it functions like a typical RPG, but without an inventory system, party system, nor battle system. Because the focus of the game is of a more story-driven game, most gameplay revolves around puzzle solving for Colin memories. This is done by interpreting information and experiencing his emotions and feelings, and finding ways to get deeper into his memories to find the truth of his wish.

As with To the Moon, the game centers around exploring Colin's memories to find significant objects and collect energy from them to strengthen the memory and connect to a more distant one, from his childhood to modern day. Occasionally, players take a break from the machine and explore his house and the surrounding area for certain clues.

Sigmund Corp. employees Dr. Eva Rosalene and Dr. Neil Watts are again tasked for fulfilling the lifelong dream of the dying man called Colin Reeds. The doctors insert themselves into an interactive compilation of his memories and traverse backwards through his life via mementos to fulfill a wish that seems rather paradoxical: to change something, yet change nothing at all.


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