Final Fight Revenge | |
---|---|
Developer(s) | Capcom USA |
Publisher(s) | Capcom |
Designer(s) | Tetsuya Iijima |
Series | Final Fight |
Platform(s) | Arcade, Sega Saturn |
Release |
Arcade July 1999 Sega Saturn JP March 30, 2000 |
Genre(s) | Head-to-Head Fighting |
Mode(s) | Up to 2 players simultaneously |
Cabinet | Upright |
Arcade system | Sega Titan Video |
Display | Raster, 704 x 513 pixels (Horizontal), 6144 colors |
Final Fight Revenge (Japanese: ファイナルファイト リベンジ Hepburn: Fainaru Faito Ribenji?) is a 1999 American-developed 3D fighting video game. The game was produced by the American division of Capcom (later known as "Capcom Production Studio 8"), which later produced Maximo: Ghosts to Glory and Final Fight: Streetwise. Final Fight Revenge was released for the arcades on July 1999 and ran on the Sega ST-V arcade hardware. It is the only Final Fight sequel released for the arcades. A home version was released for the Sega Saturn on March 30, 2000, which was the last Capcom game officially released for the platform. The Sega Saturn version was only available in Japan. However, the game can be played in English if the console's internal language is set to English.
Final Fight Revenge features a control configuration of an eight directional joystick and five action buttons: four attack buttons (two punch buttons and two kick buttons) and a fifth "special" button. The special button serves two functions in the game The first function allows players to side-step into the foreground or background by holding special and pressing up or down.
The special button is also used to pick up weapons or health-recovering items lying on the ground. When the player is near a retrievable item or weapon, a green arrow will appear over the item to alert the player of its presence. There are two types of weapons in this game: melee weapons such as knives and lead pipes; or firearms such as flamethrowers and machine guns. The player can pick and store up to three weapons in their inventory at once and switch between them. The player can also throw a currently equipped weapon to their opponent.