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Final Fantasy Legends: Toki no Suishō

Final Fantasy Legends: Toki no Suishō
Final Fantasy Legends, Toki no Suishou.jpg
Developer(s) Matrix Software
Square Enix
Publisher(s) Square Enix
Director(s) Takashi Tokita
Designer(s) Takashi Tokita
Artist(s) CyDesignation
Writer(s) Takashi Tokita
Series Final Fantasy
Platform(s) iOS, Android
Release date(s)
  • JP: February 12, 2015
Genre(s) Role-playing game
Mode(s) Single-player

Final Fantasy Legends: Toki no Suishō (Japanese: ファイナルファンタジー レジェンズ 時空ノ水晶 Hepburn: Fainaru Fantajī Rejenzu: Toki no Suishō?, lit. "Crystal of Space-Time") is a free-to-play game developed by Matrix Software and published by Square Enix for Android and iOS devices. It is the second game released in Japan with the "Final Fantasy Legends" title after Final Fantasy Legends: Hikari to Yami no Senshi (which was localized worldwide under the name Final Fantasy Dimensions). It revolves around traveling through time in order to save the world from a god.

Battle encounters are presented in rounds that start once the player enters a battle zone on the world map. Once a player enters a zone, they will have to fight a barrage of enemies until they reach the end. Entering a battle zone can cost either stamina points or CP hourglasses. Players can choose to escape a battle, if they find themselves overwhelmed by the enemies, however, any loot obtained during the battle will be forfeit. The loot will also be forfeit if they lose the battle.

The game uses a turn-based battle system, similar to the one used in Final Fantasy X. Only a maximum of three party members can fight in battle, with the character Mootie taking up a support role. In battle, party member commands are present on a dual-sided command ring, one side with the character's normal battle abilities and the other for summon special attacks. This allows the three members to have up to five actions on each side; a regular physical attack in the ring's middle and four abilities from summon stones equipped to the party members before entering a battle zone. In addition, each character has three consumption meters that can be filled in battle. Characters receive 20%-60% of a consumption meter point for each action they make and can use consumption meter points to summon their equipped summons. Battles run on a chain meter to determine the amount of rewards a player can select from chests after completing a battle zone. The meter loses points for taking actions from both the party and enemies, but players can raise the meter with crystals that drop in battle by defeating enemies or by using a summon's special attack. This chain meter can reach a maximum of 4.


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