Final Fantasy Agito | |
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Developer(s) |
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Publisher(s) | Square Enix |
Director(s) | Masayasu Nishida |
Producer(s) | Hajime Tabata |
Designer(s) | Kensuke Shimoda |
Artist(s) | Sayoko Hoshino |
Composer(s) | Takeharu Ishimoto |
Series | |
Engine | Unity |
Platform(s) | iOS, Android |
Release | May 14, 2014 |
Genre(s) | Role-playing |
Mode(s) | Single-player, multiplayer |
Final Fantasy Agito (Japanese: ファイナルファンタジーアギト Hepburn: Fainaru Fantajī Agito?) is a role-playing video game developed and published by Square Enix for mobile devices. The game's story is set in the universe of Final Fantasy Type-0, and is an entry in the Fabula Nova Crystallis subseries. A downloadable episodic game similar to Final Fantasy Dimensions, it featured a turn-based combat system encouraging both single-player exploration and multiplayer combat. There was a day-night cycle tied to the real-world time of day, and featured a social element whereby talking with and befriending certain characters advances the player's ranking in the game.
The game, which acts as a companion to Type-0, was set in the world of Orience during a time of war between its four nations. The story is seen through the eyes of a player-created Cadet entering the Rubrum Magical Academy during a time of war, and chosen to become the Agito, a figure destined to save Orience from destruction. The original protagonists of Type-0 appear in different roles and act as secondary characters. The story was intended to be played repeatedly, tying into the nature of the game's world and the eventual culmination of a player becoming the Agito.
The game was developed around director Hajime Tabata's original concept for Final Fantasy Type-0 as a mobile game which would give players easy access to a universe within the Fabula Nova Crystallis series and would be influenced by player choice. The title stems from Type-0's earlier title Final Fantasy Agito XIII. Many of Type-0's staff returned, with Takeharu Ishimoto composing new music for the title, and former level designer Masayasu Nishida and texture artist Sayoko Hoshino returning respectively as producer and art director.