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Fighting Vipers

Fighting Vipers
Japanese sales flyer for Fighting Vipers.
Developer(s) Sega AM2
Publisher(s) Sega
Producer(s) Yu Suzuki
Designer(s) Hiroshi Takaoka
Composer(s) David Leytze
Platform(s) Arcade, Saturn, PlayStation 2, PlayStation 3 (PSN), Xbox 360 (XBLA)
Release Arcade
  • WW: November 1995
Saturn
  • NA: October 29, 1996
  • EU: 1996
  • JP: August 30, 1996
PlayStation 3 (PSN)
  • JP: November 28, 2012
  • NA: November 27, 2012
  • EU: December 5, 2012
Xbox 360 (XBLA)
  • JP: November 28, 2012
  • NA: November 28, 2012
  • EU: November 28, 2012
Genre(s) Fighting
Mode(s) Single player, multiplayer
Cabinet Upright
Arcade system Sega Model 2
Display Raster, standard resolution
horizontal orientation

Fighting Vipers (ファイティングバイパーズ Faitingu Vaipāzu) is a 3D fighting video game developed by Sega AM2. The game was first released in the arcade in 1995 using the Sega Model 2 hardware, and became one of the highest grossing arcade games of 1996. That year, the game was ported to the Sega Saturn, and then again to PlayStation Network & Xbox Live Arcade in 2012.

Fighting Vipers features a similar style of gameplay to Sega AM2's more renowned Virtua Fighter series, specifically Virtua Fighter 2, using simply guard, punch and kick attack buttons with a focus on combo moves. The Saturn version uses its three extra buttons for three smaller combos.

Each of the 9 characters featured in the game wears armor that can be broken off by opponents, leaving them more vulnerable to taking damage. A human shaped meter in the top corners of the screen monitors damage to the armor. Walls surround each arena, caging the combatants in, allowing for attacks in conjunction with them (bouncing off etc.). If a knockout attack is strong enough, characters can knock their opponent over, on top, or straight through the walls.

The Saturn port of Fighting Vipers added Playback Mode and Training Mode, both of which are now used widely in the genre, by games such as Tekken and Soulcalibur. Players could save their matches and play them again in Playback Mode, while Training Mode talked the player through the moves of each character one-by-one.

Bahn: despite only being a 17-year-old high school student from Nishino Machi, Bahn is a powerful and imposing fighter in a long coat and hat, who has come overseas to find and fight his father, whom he has never met and abandoned him and his mother when they were small. He has declared himself 'Gengis Bahn III'. His design was inspired by the character Jotaro Kujo from JoJo's Bizarre Adventure.


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