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Fatal Frame III: The Tormented

Fatal Frame III: The Tormented
FatalFrame3Box.jpg
North American box art featuring protagonist Rei Kurosawa
Developer(s) Tecmo
Publisher(s)
Director(s) Makoto Shibata
Producer(s) Hideyuki Saito
Keisuke Kikuchi
Programmer(s) Kenishi Asami
Katsuyuki Okura
Jin Serizawa
Makoto Ishizuka
Yuichiro Watanabe
Artist(s) Kiyotaka Sugiyama
Writer(s) Makoto Shibata
Tsuyoshi Luchi
Composer(s) Ayako Toyoda
Maki Saito
Series Fatal Frame
Platform(s) PlayStation 2, PlayStation Network
Release PlayStation 2
  • JP: July 28, 2005
  • NA: November 8, 2005
  • EU: February 24, 2006
PlayStation Network
  • NA: October 1, 2013
Genre(s) Survival horror
Mode(s) Single-player
Aggregate scores
Aggregator Score
GameRankings 79.31%
Metacritic 78/100
Review scores
Publication Score
1UP.com B
AllGame 3/5 stars
Game Revolution B-
GameSpot 7.6
GameSpy 4/5 stars
GamesRadar 4/5 stars
IGN 7.8

Fatal Frame III: The Tormented, known in Japan as Zero: Shisei no Koe (零〜刺青ノ聲〜 lit. "Zero: Voice of the Tattoo"?) and in Europe as Project Zero 3: The Tormented, is the third installment in the Fatal Frame video game series. The PlayStation 2 game takes place two years after Fatal Frame and about two months after Fatal Frame II: Crimson Butterfly, introducing old and new characters, as well as a new haunted location.

In Fatal Frame III, the player uses the vintage "Camera Obscura" to photograph and dispel ghosts. The player explores in third-person in either the Manor of Sleep or the real world. On the main screen is a "Ghost Filament", which indicates a ghost's presence; red signals a hostile ghost, while blue indicates a neutral ghost. At any point in the game, the player can enter first-person mode via the viewfinder, used for photographing ghosts. The Camera Obscura has a limited amount of film for ammunition, and the player must search areas thoroughly to obtain more. The player gains points through defeating ghosts or by taking pictures of neutral ghosts or seals. These points can be used to upgrade different aspects of the camera, such as range and sensitivity.

Fatal Frame III's story is split into chapters called "Hours", which are further split into "day-and-night" sequences. While awake, Rei moves about her home, interacting with other characters and developing photographs taken from the Manor of Sleep. While sleeping, Rei enters the Manor of Sleep in her dreams. In certain Hours, the player controls either Miku or Kei, and their dreams include sections from previous games (e.g. the Himuro Mansion). Each character has different special abilities, making each of their playing styles unique. Rei can use the camera's flash to scare off some spirits, but can only use it a limited number of times. Miku has a special "Sacred Stone" charm that decreases the speed of spirits when used, and a "Double" ability that allows her to charge the camera up twice. Kei, with his greater physical strength, can move bookshelves or jump from one roof of the Manor to another. However, since Kei's camera ability is much weaker than that of either Rei or Miku, the player must use his "Hide" ability to avoid spirits' detection.


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