The Famicom Modem
|
|
Developer | Nintendo |
---|---|
Type | modem peripheral |
Generation | Third generation |
Release date |
|
Retail availability | 3 years |
Discontinued |
|
Units shipped | 130,000 |
Media | ROM card |
Connectivity | dialup modem |
Online services | Nomura Securities |
Related articles | Famicom |
The Family Computer Network System (Japanese: ファミリーコンピュータ ネットワークシステム Hepburn: Famirī Konpyūta Nettowāku Shisutemu?), also known as the Famicom Net System or Famicom Modem, is a video game peripheral for Nintendo's Family Computer, released in late 1988 only in Japan. It uses a card based format, reminiscent to the HuCard for Hudson Soft's and NEC's PC Engine or the Sega Card for the Master System. It allowed the user access to a server that provided live stock trades, game cheats, jokes, weather forecasts, horse betting, and a small amount of downloadable content.
The experience Nintendo gained with this endeavor led directly to the deployment of the satellite based Satellaview network for the Super Famicom in the early 1990s. Nintendo would eventually engage in Internet based networking, via the 64DD and its accompanying Randnet service, the GameCube, the Game Boy Advance Cable, the Nintendo DS's DS Download Play, the Wii's WiiConnect24 and its shop, the Nintendo DSi's DSi Shop, and the Nintendo Network for the Nintendo 3DS and for the Wii U.