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WiiConnect24

WiiConnect24
Wiiconnect24 logo.svg
Developer Nintendo
Type Online service
Launch date November 19, 2006; 10 years ago (2006-11-19)
Last updated June 28, 2013
Platform Wii
Status Discontinued, as of June 28, 2013
Website Nintendo.com

WiiConnect24 was a feature of the Nintendo Wi-Fi Connection for the Wii console. It was first announced at Electronic Entertainment Expo (E3) in mid-2006 by Nintendo. It enabled the user to remain connected to the Internet while the console was on standby. For example, a friend could send messages to another player's town without the other player being present in the game Animal Crossing: City Folk.

On June 28, 2013, Nintendo terminated the WiiConnect24 service features globally due to the release of the Wii U. Consequently, the Wii channels that required it, online data exchange via Wii Message Board, and passive online features for certain games (the latter two of which made use of 16-digit Wii Friend Codes) have all been rendered unusable.

The Wii U hardware itself does not support WiiConnect24, which subsequently was the cause for most preloaded and downloadable Wii channels to be unavailable on the Wii U's Wii Mode menu and Wii Shop Channel respectively, even prior to WiiConnect24's termination. Eventually, the defunct downloadable Wii channels were made unavailable on all versions of the Wii Shop Channel.

WiiConnect24 is succeeded by SpotPass, a different trademark name for similar content-pushing functions that the Nintendo Network service can perform for the newer Nintendo 3DS and Wii U consoles. The trademark name "SpotPass" is more suited for generic Nintendo console usage without exclusively tying it to the Wii brand as the former "WiiConnect24" name had done.

WiiConnect24 was used to receive content such as Wii Message Board messages sent from other Wii consoles, Miis, emails, updated channel and game content, and notification of software updates. If the Standby Connect mode of WiiConnect24 is enabled, this content can also be received when the Wii is left in standby mode. While running in standby mode with Standby Connection enabled, the Wii uses about 9.6 watts, compared to 1.3 watts without WiiConnect24.


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