Fable | |
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Cover art
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Developer(s) |
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Publisher(s) |
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Designer(s) | Peter Molyneux |
Composer(s) | |
Series | Fable |
Engine |
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Platform(s) | |
Release | |
Genre(s) | Action role-playing |
Mode(s) | Single player |
Aggregate scores | |
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Aggregator | Score |
GameRankings |
Fable: 85.28% (Xbox) The Lost Chapters: 84% (Xbox) 83% (PC) |
Metacritic |
Fable: 85/100 (Xbox) The Lost Chapters: 83/100 (Xbox) 83/100 (PC) |
Review scores | |
Publication | Score |
1UP.com | A (Xbox 360) |
GamePro | 4.5/5.0 (Xbox) |
GameSpot | 8.6/10 (Xbox) |
GameSpy | 4.0/5.0 (Xbox) |
IGN | 9.3/10 (Xbox) |
Fable is an action role-playing video game, the first in the Fable series. It was developed for the Xbox, Microsoft Windows, and Mac OS X platforms by Big Blue Box Studios, a satellite developer of Lionhead Studios, and was published by Microsoft Studios. The game shipped for the Xbox in September 2004. An extended version of the game, Fable: The Lost Chapters, was released for the Xbox and Windows in September 2005. A port of the game for Mac OS X, created by Robosoft Technologies and published by Feral Interactive, was released in March 2008 after a delay of more than two years due to licensing issues.
Originally developed under the name Project Ego, Fable's development involved more than 150 people. The game's music was composed by Russell Shaw, with the opening title theme written by Danny Elfman. The game's release was widely anticipated, due in part to Lionhead cofounder Peter Molyneux's enthusiastic hype of the game.
Fable was well received by critics for the quality of its gameplay and execution, though the failure to include many promised features was noted. Fable was the top-selling game of September 2004 and sold more than two million units by 2007. The game was followed by two sequels, Fable II in 2008 and Fable III in 2010. Fable Anniversary, a high-definition remake of the game that includes The Lost Chapters, was released for the Xbox 360 in February 2014.