F1 2012 | |
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Cover art for PC version showing Lewis Hamilton in the foreground and Bruno Senna with Vitaly Petrov in the background
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Developer(s) | Codemasters Birmingham, Feral Interactive (Mac OS X) |
Publisher(s) | Codemasters, Feral Interactive (Mac OS X) |
Director(s) | Steven Hood (Creative Director) |
Series | Formula One |
Engine | EGO Engine 2.0 |
Platform(s) | Microsoft Windows Mac OS X PlayStation 3 Xbox 360 |
Release |
Mac OS X
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Genre(s) | Sim racing |
Mode(s) | Single-player, multiplayer |
Review score | |
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Publication | Score |
Play | 79% |
F1 2012 is a video game developed by Codemasters. It is based on the 2012 Formula One season, and is the sequel to F1 2010 and F1 2011. It is the fourth Formula One game developed by the Codemasters studios after the company renewed its licence to develop the official games of the series. It was announced on 18 March 2012, co-inciding with the first race of the 2012 season. The game was released in September 2012 It uses the EGO Engine.
The Mac OS X version of the game was released by Feral Interactive on 20 December 2012.
The game features all twelve teams and twenty-four drivers competing in the 2012 season (except for mid-season changes), as well as the twenty circuits and Grands Prix — including the brand new Circuit of the Americas in Austin, Texas — included in the championship.
The game also features a brand-new "Young Driver Test" mode, a tutorial mode designed to introduce new players to the handling characteristics of Formula One cars as a prologue to the career mode. As a demonstration, Codemasters approached several drivers — including Mercedes test driver Sam Bird and GP2 Series driver Stefano Coletti — at the real-life Young Driver Tests (for drivers who have never started a Grand Prix) in Abu Dhabi in November 2011, and asked them to drive the Yas Marina Circuit in F1 2012 instead of using the team simulators they would traditionally use to learn the circuit. All of the drivers who played the game reported that the game was realistic enough for them to learn the circuit to the point where they were confident enough to set competitive lap times.