Ecco the Dolphin | |
---|---|
Genres | Adventure |
Developers | Novotrade International |
Publishers | Sega |
Platforms | various |
Year of inception | 1992 |
First release |
Ecco the Dolphin 1992 |
Songs of Time | |
---|---|
Soundtrack album by Spencer Nilsen | |
Released | September 3, 1996 |
Genre |
Electronica Ambient music |
Length | 64:17 |
Producer | SegaSoft |
Ecco the Dolphin is a series of action-adventure science fiction video games developed by Novotrade International (now known as Appaloosa Interactive) and published by Sega. They were originally developed for the Mega Drive/Genesis and Dreamcast video game consoles, but have since been ported to numerous systems. The games are named after their main character, Ecco, a bottlenose dolphin. They are known for their high difficulty level.Ecco was created by Ed Annunziata, who also produced Chakan: The Forever Man.
The Ecco the Dolphin games hinge on the idea that cetaceans are sapient beings and have their own society. In the Mega Drive/Genesis games, humans aren't acknowledged. The cetaceans call themselves "singers". In the Dreamcast game, dolphins and presumably other cetaceans have united with humans in a cross-species society.
Released in 1992, the original game followed the exploits of a young dolphin named Ecco as he searched the seas, and eventually time itself, for his missing pod.
Also known as Ecco: The Tides of Time. It was released in 1994, the sequel follows Ecco's exploits after the conclusion of the original game as he travels the oceans, the past, and the future in his quest to save the planet once more.
Released in 1995, this title was intended as edutainment and lacked the sophistication and difficulty of the previous two titles in series. When Ecco and his friends find out Big Blue, a wise and famous whale, is near they must do favors and break crystals in order to pass the stage and find Big Blue.